1 /* src/server/god_commands.c
3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #include "god_commands.h"
9 #include <stddef.h> /* NULL */
10 #include <stdint.h> /* uint8_t */
11 #include <stdlib.h> /* atoi(), free() */
12 #include <string.h> /* strcmp(), memset(), memcpy() */
13 #include <unistd.h> /* F_OK, access(), unlink() */
14 #include "../common/parse_file.h" /* err_line(), parse_val(), parsetest_int() */
15 #include "../common/rexit.h" /* exit_trouble() */
16 #include "../common/try_malloc.h" /* try_malloc() */
17 #include "cleanup.h" /* unset_cleanup_flag() */
18 #include "field_of_view.h" /* build_fov_map() */
19 #include "hardcoded_strings.h" /* s */
20 #include "init.h" /* remake_world() */
21 #include "map.h" /* remake_map() */
22 #include "thing_actions.h" /* ThingAction, actor_wait(), actor_move(),
23 * actor_use(), actor_pickup(), actor_drop()
25 #include "things.h" /* Thing, ThingType, add_thing(), get_thing(), own_thing(),
26 * free_things(), add_thing_to_memory_map(),get_thing_type()
28 #include "world.h" /* world */
32 /* Parse/apply god command in "tok0"/tok1" to manipulate a ThingType*/
33 static uint8_t parse_thingtype_manipulation(char * tok0, char * tok1);
35 /* If "name" fits "ta"->name, set "ta"->func to "func". (Derives ThingAction
36 * .func from .name for set_members().
38 static uint8_t try_func_name(struct ThingAction * ta, char * name,
39 void (* func) (struct Thing *));
41 /* Parse/apply god command in "tok0"/"tok1" to manipulate a ThingAction. */
42 static uint8_t parse_thingaction_manipulation(char * tok0, char * tok1);
44 /* Parse/apply god command in "tok0"/"tok1" oo setting "t"'s thing type. */
45 static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t);
47 /* Parse/apply god command in "tok0"/"tok1" on setting up thing "t". */
48 static uint8_t parse_thing_command(char * tok0, char * tok1, struct Thing * t);
50 /* Parse/apply god command in "tok0"/"tok1" on positioning a thing "t". */
51 static uint8_t parse_position(char* tok0, char * tok1, struct Thing * t);
53 /* Parse/apply god command in "tok0"/"tok1" on "t" owning another thing. */
54 static uint8_t parse_carry(char * tok0, char * tok1, struct Thing * t);
56 /* Parse/apply god command in "tok0"/"tok1" to manipulate a Thing. */
57 static uint8_t parse_thing_manipulation_1arg(char * tok0, char * tok1);
59 /* Performs parse_world_active()'s world activation legality tests. */
60 static uint8_t world_may_be_set_active();
62 /* Unlink worldstate file if it exists. */
63 static void remove_worldstate_file();
65 /* Parse/apply god command in "tok0"/"tok1" on toggling world.exists. Unset if
66 * argument is 0 and unlink worldstate file, but only set it on positive
67 * argument if it is not already set and a thing action of name S_CMD_WAIT, a
68 * player thing and a map are defined. On setting it, rebuild all FOVs.
70 static uint8_t parse_world_active(char * tok0, char * tok1);
72 /* Parse/apply god command in "tok0"/"tok1" to reset world.map.length. On
73 * re-set, set world.exists to 0, remove all things and free world.map.cells
75 static uint8_t set_map_length(char * tok0, char * tok1);
79 /* Thing, ThingType or ThingAction selected to be manipulated. */
80 static struct Thing * t = NULL;
81 static struct ThingType * tt = NULL;
82 static struct ThingAction * ta = NULL;
86 static uint8_t parse_thingtype_manipulation(char * tok0, char * tok1)
89 ( !strcmp(tok0, s[S_CMD_TT_CONSUM]) || !strcmp(tok0, s[S_CMD_TT_SYMB])
90 || !strcmp(tok0, s[S_CMD_TT_STARTN]) || !strcmp(tok0, s[S_CMD_TT_NAME])
91 || !strcmp(tok0, s[S_CMD_TT_CORPS]) || !strcmp(tok0, s[S_CMD_TT_HP])
92 || !strcmp(tok0, s[S_CMD_TT_PROL])))
94 return err_line(1, "No thing type defined to manipulate yet.");
97 if ( parse_val(tok0,tok1,s[S_CMD_TT_CONSUM],'8',(char *) &tt->consumable)
98 || parse_val(tok0,tok1,s[S_CMD_TT_HP],'8',(char *) &tt->lifepoints)
99 || parse_val(tok0,tok1,s[S_CMD_TT_STARTN],'8',(char *) &tt->start_n)
100 || parse_val(tok0,tok1,s[S_CMD_TT_SYMB],'c',(char *) &tt->char_on_map)
101 || parse_val(tok0,tok1,s[S_CMD_TT_PROL],'8',(char *) &tt->proliferate)
102 || parse_val(tok0,tok1,s[S_CMD_TT_NAME],'s',(char *) &tt->name));
103 else if (parse_val(tok0, tok1, s[S_CMD_TT_CORPS],'8',(char *)&id))
105 if (!get_thing_type(id))
107 return err_line(1, "Corpse ID belongs to no known thing type.");
111 else if (parse_val(tok0, tok1, s[S_CMD_TT_ID], 'i', (char *) &id))
113 tt = get_thing_type(id);
116 tt = add_thing_type(id);
128 static uint8_t try_func_name(struct ThingAction * ta, char * name,
129 void (* func) (struct Thing *))
131 if (0 == strcmp(ta->name, name))
141 static uint8_t parse_thingaction_manipulation(char * tok0, char * tok1)
144 (!strcmp(tok0, s[S_CMD_TA_EFFORT]) || !strcmp(tok0, s[S_CMD_TA_NAME])))
146 return err_line(1, "No thing action defined to manipulate yet.");
149 if (parse_val(tok0, tok1, s[S_CMD_TA_EFFORT],'8',(char *)&ta->effort));
150 else if (parse_val(tok0, tok1, s[S_CMD_TA_NAME], 's', (char *)&ta->name))
152 if (!( try_func_name(ta, s[S_CMD_MOVE], actor_move)
153 || try_func_name(ta, s[S_CMD_PICKUP], actor_pick)
154 || try_func_name(ta, s[S_CMD_WAIT], actor_wait)
155 || try_func_name(ta, s[S_CMD_DROP], actor_drop)
156 || try_func_name(ta, s[S_CMD_USE], actor_use)))
158 return err_line(1, "Invalid action function name.");
161 { /* Legal worlds have at least one thing action for waiting. */
162 world.exists = 0 != get_thing_action_id_by_name(s[S_CMD_WAIT]);
165 remove_worldstate_file();
169 else if (parse_val(tok0, tok1, s[S_CMD_TA_ID], '8', (char *) &id))
171 ta = get_thing_action(id);
174 ta = add_thing_action(id);
186 static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t)
189 if (parse_val(tok0, tok1, s[S_CMD_T_TYPE], '8', (char *) &type))
191 struct ThingType * tt = get_thing_type(type);
192 if (!err_line(!tt, "Thing type does not exist."))
203 static uint8_t parse_thing_command(char * tok0, char * tok1, struct Thing * t)
206 if (parse_val(tok0, tok1, s[S_CMD_T_COMMAND], '8', (char *) &command))
210 t->command = command;
213 struct ThingAction * ta = world.thing_actions;
214 for (; ta && command != ta->id; ta = ta->next);
215 if (!err_line(!ta, "Thing action does not exist."))
217 t->command = command;
226 static uint8_t parse_position(char* tok0, char * tok1, struct Thing * t)
229 if (!strcmp(tok0, s[S_CMD_T_POSY]))
233 else if (!strcmp(tok0, s[S_CMD_T_POSX]))
237 if (axis && !parsetest_int(tok1, '8'))
239 uint8_t length = atoi(tok1);
240 char * err = "Position is outside of map.";
241 if (!err_line(length >= world.map.length, err))
247 else if ('x' == axis)
251 if (world.exists && t->lifepoints)
263 static uint8_t parse_carry(char * tok0, char * tok1, struct Thing * t)
266 if (parse_val(tok0, tok1, s[S_CMD_T_CARRIES], '8', (char *) &id))
268 if (!err_line(id == t->id, "Thing cannot carry itself."))
270 struct Thing * o = get_thing(world.things, id, 0);
271 if (!err_line(!o, "Thing not available for carrying."))
273 own_thing(&(t->owns), &world.things, id);
284 static uint8_t parse_thing_manipulation_1arg(char * tok0, char * tok1)
287 ( !strcmp(tok0, s[S_CMD_T_PROGRESS]) || !strcmp(tok0, s[S_CMD_T_TYPE])
288 || !strcmp(tok0, s[S_CMD_T_CARRIES]) || !strcmp(tok0, s[S_CMD_T_POSY])
289 || !strcmp(tok0, s[S_CMD_T_POSY]) || !strcmp(tok0, s[S_CMD_T_ARGUMENT])
290 || !strcmp(tok0, s[S_CMD_T_HP]) || !strcmp(tok0, s[S_CMD_T_COMMAND])))
292 return err_line(1, "No thing defined to manipulate yet.");
295 if ( parse_thing_type(tok0, tok1, t)
296 || parse_thing_command(tok0, tok1, t)
297 || parse_val(tok0,tok1, s[S_CMD_T_ARGUMENT], '8', (char *)&t->arg)
298 || parse_val(tok0,tok1, s[S_CMD_T_PROGRESS], '8', (char *)&t->progress)
299 || parse_val(tok0,tok1, s[S_CMD_T_HP], '8', (char *) &t->lifepoints)
300 || parse_position(tok0, tok1, t)
301 || parse_carry(tok0, tok1, t));
302 else if (parse_val(tok0, tok1, s[S_CMD_T_ID], 'i', (char *) &id))
304 t = get_thing(world.things, id, 1);
305 char * err = "No thing type found to initialize new thing.";
306 if (!t && !err_line(!world.thing_types, err))
308 t = add_thing(id, world.thing_types->id, 0, 0);
320 static uint8_t world_may_be_set_active()
322 if (!get_thing_action_id_by_name(s[S_CMD_WAIT]))
324 err_line(1, "No thing action of name 'wait' found.");
329 err_line(1, "No un-owned player thing (of id=0) found.");
332 if (!world.map.cells)
334 err_line(1, "No map found.");
342 static void remove_worldstate_file()
344 if (!access(s[S_PATH_WORLDSTATE], F_OK))
346 int test = unlink(s[S_PATH_WORLDSTATE]);
347 exit_trouble(-1 == test, __func__, "unlink");
353 static uint8_t parse_world_active(char * tok0, char * tok1)
355 if (!strcmp(tok0, s[S_CMD_WORLD_ACTIVE]) && !parsetest_int(tok1, '8'))
357 if (!parsetest_int(tok1, '8'))
359 uint8_t argument = atoi(tok1);
362 remove_worldstate_file();
365 else if (world.exists)
367 err_line(1, "World already active.");
369 else if (world_may_be_set_active())
372 for (ti = world.things; ti; ti = ti->next)
389 static uint8_t set_map_length(char * tok0, char * tok1)
391 if (!strcmp(tok0, s[S_CMD_MAPLENGTH]) && !parsetest_int(tok1, 'u'))
393 uint16_t argument = atoi(tok1);
394 if (argument < 1 || argument > 256)
396 return err_line(1, "Value must be >= 1 and <= 256.");
399 remove_worldstate_file();
400 free_things(world.things);
401 free(world.map.cells);
402 world.map.cells = NULL; /* Since remake_map() runs free() on this. */
403 world.map.length = argument;
411 extern uint8_t parse_god_command_1arg(char * tok0, char * tok1)
413 if ( parse_thingtype_manipulation(tok0, tok1)
414 || parse_thingaction_manipulation(tok0, tok1)
415 || parse_thing_manipulation_1arg(tok0, tok1)
416 || set_map_length(tok0,tok1)
417 || parse_val(tok0,tok1,s[S_CMD_SEED_RAND],'U', (char *)&world.seed)
418 || parse_val(tok0,tok1,s[S_CMD_TURN],'u',(char *)&world.turn)
419 || parse_val(tok0,tok1,s[S_CMD_PLAYTYPE],'8',(char *)&world.player_type)
420 || parse_world_active(tok0, tok1));
421 else if (parse_val(tok0,tok1,s[S_CMD_SEED_MAP],'U',(char *)&world.seed_map))
426 else if (parse_val(tok0, tok1, s[S_CMD_MAKE_WORLD],'U',(char *)&world.seed))
428 uint8_t test = remake_world();
429 err_line(1 == test, "No player type with start number of >0 defined.");
430 err_line(2 == test, "No thing action with name 'wait' defined.");
441 extern uint8_t parse_god_command_2arg(char * tok0, char * tok1, char * tok2)
443 if (!t && !strcmp(tok0, s[S_CMD_T_MEMMAP]))
445 return err_line(1, "No thing defined to manipulate yet.");
447 if (!strcmp(tok0, s[S_CMD_T_MEMMAP]))
449 uint8_t y = atoi(tok1);
450 if (parsetest_int(tok1, '8') || y >= world.map.length)
452 return err_line(1, "Illegal value for map line number.");
454 if (strlen(tok2) != world.map.length)
456 return err_line(1, "Map line length is unequal map width.");
460 uint32_t map_size = world.map.length * world.map.length;
461 t->mem_map = try_malloc(map_size, __func__);
462 memset(t->mem_map, ' ', map_size);
464 memcpy(t->mem_map + y * world.map.length, tok2, world.map.length);
475 extern uint8_t parse_god_command_3arg(char * tok0, char * tok1, char * tok2,
478 if (!t && !strcmp(tok0, s[S_CMD_T_MEMTHING]))
480 return err_line(1, "No thing defined to manipulate yet.");
482 if (!strcmp(tok0, s[S_CMD_T_MEMTHING]))
484 uint8_t id = atoi(tok1);
485 uint8_t y = atoi(tok2);
486 uint8_t x = atoi(tok3);
487 if ( parsetest_int(tok1, '8') || !get_thing_type(id)
488 || parsetest_int(tok2, '8') || y >= world.map.length
489 || parsetest_int(tok3, '8') || x >= world.map.length)
491 return err_line(1, "Illegal value for thing type or position.");
493 add_thing_to_memory_map(t, id, y, x);