3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #define _POSIX_C_SOURCE 200809L
10 #include <stddef.h> /* NULL */
11 #include <stdint.h> /* uint8_t, uint16_t, uint32_t, int16_t */
12 #include <stdio.h> /* FILE, printf(), fflush() */
13 #include <stdlib.h> /* free() */
14 #include <string.h> /* strlen(), strcmp(), strncmp(), strdup() */
15 #include <time.h> /* time_t, time() */
16 #include <unistd.h> /* access() */
17 #include "../common/parse_file.h" /* set_err_line_options(), token_from_line(),
18 * err_line(), err_line_inc(), parse_val()
20 #include "../common/readwrite.h" /* try_fopen(), try_fcose(), try_fwrite(),
21 * try_fgets(), textfile_width(), try_fputc(),
22 * atomic_write_finish(), build_temp_path()
24 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
25 #include "../common/try_malloc.h" /* try_malloc() */
26 #include "ai.h" /* ai() */
27 #include "cleanup.h" /* unset_cleanup_flag() */
28 #include "god_commands.h" /* parse_god_command_(1|2|3)arg() */
29 #include "hardcoded_strings.h" /* s */
30 #include "io.h" /* io_round(), save_world() */
31 #include "things.h" /* Thing, get_thing_action_id_by_name(), get_player(),
32 * try_thing_proliferation()
34 #include "world.h" /* world */
38 /* If "string" and "comparand" match in string, set "c_to_set" to value." */
39 static uint8_t set_char_by_string_comparison(char * string, char * comparand,
40 char * c_to_set, char value);
42 /* Return 1 on world.exists, else 0 and err_line() appropriate error message. */
43 static uint8_t player_commands_allowed();
45 /* Parse player command "tok0" with no argument to player action. */
46 static uint8_t parse_player_command_0arg(char * tok0);
48 /* Parse player command "tok0" with one argument "tok1" to player action. */
49 static uint8_t parse_player_command_1arg(char * tok0, char * tok1);
51 /* Parse/apply command "tok0" (read further tokens as necessary). */
52 static uint8_t parse_command(char * tok0);
54 /* Compares first line of server out file to world.server_test, aborts if they
55 * don't match, but not before unsetting the flags deleting files in the server
56 * directory, for in that case those must be assumed to belong to another server
59 static void server_test();
61 /* Return array of IDs of non-owned things in game world, ended by non-ID -1. */
62 static int16_t * build_whitelist();
64 /* Return 1 if value of "id" appears in "whitelist", else 0. */
65 static uint8_t thing_in_whitelist(uint8_t id, int16_t * whitelist);
67 /* Run the game world and its inhabitants (and their actions) until the player
68 * avatar is free to receive new commands (or is dead). Only actions and
69 * proliferations for non-owned things are performed that exist at the start of
70 * the turn jumped into, or started anew by the cycle.
72 static void turn_over();
76 static uint8_t set_char_by_string_comparison(char * string, char * comparand,
77 char * c_to_set, char value)
79 if (!strcmp(string, comparand))
89 static uint8_t player_commands_allowed()
93 return !err_line(1, "No world exists in which to run player commands.");
100 static uint8_t parse_player_command_0arg(char * tok0)
102 struct Thing * player = get_player();
103 if ( !strcmp(tok0, s[S_CMD_WAIT]) || !strcmp(tok0, s[S_CMD_PICKUP])
104 || !strcmp(tok0, s[S_CMD_AI]))
106 if (player_commands_allowed())
108 if (!strcmp(tok0, s[S_CMD_AI]))
114 player->command = get_thing_action_id_by_name(tok0);
126 static uint8_t parse_player_command_1arg(char * tok0, char * tok1)
128 struct Thing * player = get_player();
129 if ( ( parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg)
130 || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg))
131 && player_commands_allowed())
133 player->command = get_thing_action_id_by_name(tok0);
136 else if (!strcmp(tok0, s[S_CMD_MOVE]) && player_commands_allowed())
139 if (!( set_char_by_string_comparison(tok1, "east", &dir, 'd')
140 || set_char_by_string_comparison(tok1, "south-east", &dir, 'c')
141 || set_char_by_string_comparison(tok1, "south-west", &dir, 'x')
142 || set_char_by_string_comparison(tok1, "west", &dir, 's')
143 || set_char_by_string_comparison(tok1, "north-west", &dir, 'w')
144 || set_char_by_string_comparison(tok1, "north-east", &dir, 'e')))
149 player->command = get_thing_action_id_by_name(tok0);
161 static uint8_t parse_command(char * tok0)
163 if (parse_player_command_0arg(tok0))
169 char * tok1 = token_from_line(NULL);
170 if (tok1 && ( parse_player_command_1arg(tok0, tok1)
171 || parse_god_command_1arg(tok0, tok1)))
177 char * tok2 = token_from_line(NULL);
178 if (tok2 && parse_god_command_2arg(tok0, tok1, tok2))
184 char * tok3 = token_from_line(NULL);
185 if (tok2 && parse_god_command_3arg(tok0, tok1, tok2, tok3))
197 static void server_test()
199 char test[10 + 1 + 10 + 1 + 1];
200 FILE * file = try_fopen(s[S_PATH_OUT], "r", __func__);
201 try_fgets(test, 10 + 10 + 1 + 1, file, __func__);
202 try_fclose(file, __func__);
203 if (strcmp(test, world.server_test))
205 unset_cleanup_flag(CLEANUP_WORLDSTATE);
206 unset_cleanup_flag(CLEANUP_OUT);
207 unset_cleanup_flag(CLEANUP_IN);
208 char * msg = "Server test string in server output file does not match. "
209 "This indicates that the current server process has been "
210 "superseded by another one.";
217 static int16_t * build_whitelist()
219 uint16_t i_things = NULL != world.things;
220 struct Thing * t = world.things;
221 for (; t; t = t->next, i_things++);
222 int16_t * whitelist = try_malloc(i_things * sizeof(int16_t), __func__);
223 for (i_things = 0, t = world.things; t;
224 whitelist[i_things] = t->id, t = t->next, i_things++)
225 whitelist[i_things] = -1;
231 static uint8_t thing_in_whitelist(uint8_t id, int16_t * whitelist)
234 for (i = 0; -1 < whitelist[i]; i++)
236 if ((int16_t) id == whitelist[i])
246 static void turn_over()
248 struct Thing * player = get_player();
249 struct Thing * thing = player;
250 uint16_t start_turn = world.turn;
251 int16_t * whitelist = build_whitelist();
252 while ( 0 < player->lifepoints
253 || (0 == player->lifepoints && start_turn == world.turn))
254 { /* TODO: check meaning and refactorability of 2nd condition */
258 thing = world.things;
260 whitelist = build_whitelist();
262 if (thing_in_whitelist(thing->id, whitelist))
264 if (0 < thing->lifepoints)
266 if (0 == thing->command)
275 struct ThingAction * ta = get_thing_action(thing->command);
276 if (thing->progress == ta->effort)
283 try_thing_proliferation(thing);
292 extern void record(char * msg, uint8_t force)
294 static FILE * file_tmp = NULL;
295 static time_t save_wait = 0;
296 static char * path_tmp;
299 path_tmp = build_temp_path(s[S_PATH_RECORD]);
300 file_tmp = try_fopen(path_tmp, "w", __func__);
301 if (!access(s[S_PATH_RECORD], F_OK))
303 FILE * file_read = try_fopen(s[S_PATH_RECORD], "r", __func__);
304 uint32_t linemax = textfile_width(file_read);
305 char * line = try_malloc(linemax + 1, __func__);
306 while (try_fgets(line, linemax + 1, file_read, __func__))
308 try_fwrite(line, strlen(line), 1, file_tmp, __func__);
311 try_fclose(file_read, __func__);
316 try_fwrite(msg, strlen(msg), 1, file_tmp, __func__);
317 try_fputc('\n', file_tmp, __func__);
319 if (force || time(NULL) > save_wait + 15)
321 save_wait = time(NULL);
323 atomic_write_finish(file_tmp, s[S_PATH_RECORD], path_tmp);
330 extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose)
332 if (world.is_verbose && do_verbose)
334 exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
336 set_err_line_options("Trouble with message: ", msg, 0);
337 char * msg_copy = strdup(msg);
338 char * tok0 = token_from_line(msg_copy);
342 if (parse_command(tok0))
352 char * tokplus = token_from_line(NULL);
353 err_line(!(!tokplus), "Too many arguments, ignoring overflow.");
358 err_line(1, "Unknown command/argument or bad number of tokens.");
364 extern uint8_t io_loop()
368 char * msg = io_round();
374 if (world.is_verbose)
376 exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
378 if (!strcmp("QUIT", msg))
383 if (!strcmp("PING", msg))
386 char * pong = "PONG\n";
387 try_fwrite(pong, strlen(pong), 1, world.file_out, __func__);
388 fflush(world.file_out);