+ """Make t use (for now: consume) T_ARGUMENT-indexed Thing in inventory."""
+ # Original wrongly featured lifepoints increase through consumable!
+ # TODO: Handle case where T_ARGUMENT matches nothing.
+ if len(t["T_CARRIES"]):
+ id = t["T_CARRIES"][t["T_ARGUMENT"]]
+ type = world_db["Things"][id]["T_TYPE"]
+ if world_db["ThingTypes"][type]["TT_CONSUMABLE"]:
+ t["T_CARRIES"].remove(id)
+ del world_db["Things"][id]
+ t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_CONSUMABLE"]
+ strong_write(io_db["file_out"], "LOG You consume this object.\n")
+ else:
+ strong_write(io_db["file_out"], "LOG You try to use this object," +
+ "but fail.\n")
+ else:
+ strong_write(io_db["file_out"], "LOG You try to use an object, but " +
+ "you own none.\n")
+
+
+def thingproliferation(t):
+ """To chance of 1/TT_PROLIFERATE, create t offspring in neighbor cell.
+
+ Naturally only works with TT_PROLIFERATE > 0. The neighbor cell must be
+ passable and not be inhabited by a Thing of the same type, or, if Thing is
+ animate, any other animate Thing. If there are several map cell candidates,
+ one is selected randomly.
+ """
+ def test_cell(t, y, x):
+ if "." == chr(world_db["MAP"][(y * world_db["MAP_LENGTH"]) + x]):
+ for id in [id for id in world_db["Things"]
+ if y == world_db["Things"][id]["T_POSY"]
+ if x == world_db["Things"][id]["T_POSX"]
+ if (t["T_TYPE"] == world_db["Things"][id]["T_TYPE"])
+ or (t["T_LIFEPOINTS"] and
+ world_db["Things"][id]["T_LIFEPOINTS"])]:
+ return False
+ return True
+ return False
+ prolscore = world_db["ThingTypes"][t["T_TYPE"]]["TT_PROLIFERATE"]
+ if prolscore and (1 == prolscore or 1 == (rand.next() % prolscore)):
+ candidates = []
+ for dir in [directions_db[key] for key in directions_db]:
+ mv_result = mv_yx_in_dir_legal(dir, t["T_POSY"], t["T_POSX"])
+ if mv_result[0] and test_cell(t, mv_result[1], mv_result[2]):
+ candidates.append((mv_result[1], mv_result[2]))
+ if len(candidates):
+ i = rand.next() % len(candidates)
+ id = id_setter(-1, "Things")
+ newT = new_Thing(t["T_TYPE"], (candidates[i][0], candidates[i][1]))
+ world_db["Things"][id] = newT
+
+
+def hunger(t):
+ """Decrement t's satiation, dependent on it trigger lifepoint dec chance."""
+ if t["T_SATIATION"] > -32768:
+ t["T_SATIATION"] -= 1
+ testbase = t["T_SATIATION"] if t["T_SATIATION"] >= 0 else -t["T_SATIATION"]
+ if not world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]:
+ raise RuntimeError("A thing that should not hunger is hungering.")
+ stomach = int(32767 / world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"])
+ if int(int(testbase / stomach) / ((rand.next() % stomach) + 1)):
+ if t == world_db["Things"][0]:
+ strong_write(io_db["file_out"], "LOG You suffer from hunger.\n")
+ else:
+ name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
+ strong_write(io_db["file_out"], "LOG " + name + \
+ " suffers from hunger.\n")
+ decrement_lifepoints(t)