-/* src/client/windows.c */
+/* src/client/windows.c
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
+ */
#define _POSIX_C_SOURCE 200809L /* strnlen() */
#include "windows.h"
#include <stdlib.h> /* free() */
#include <string.h> /* memcpy(), strlen(), strnlen(), memset() */
#include "../common/rexit.h" /* exit_trouble(), exit_err() */
-#include "../common/yx_uint16.h" /* struct yx_uint16 */
+#include "../common/try_malloc.h" /* try_malloc() */
#include "draw_wins.h" /* draw_winconf_geometry(), draw_winconf_keybindings(),
* draw_win_inventory(), draw_win_info(), draw_win_log(),
- * draw_win_available_keybindings(), draw_win_map(),
+ * draw_win_active_windows_keys(), draw_win_map(),
* draw_win_keybindings_winconf_keybindings(),
* draw_win_keybindings_winconf_geometry(),
* draw_win_keybindings_global()
*/
#include "wincontrol.h" /* toggle_window() */
-#include "world.h" /* global world */
+#include "world.h" /* world */
if ( match_func(c, &f, 'c', draw_win_inventory)
|| match_func(c, &f, 'i', draw_win_info)
|| match_func(c, &f, 'l', draw_win_log)
- || match_func(c, &f, 'k', draw_win_available_keybindings)
+ || match_func(c, &f, 'a', draw_win_active_windows_keys)
|| match_func(c, &f, 'm', draw_win_map)
|| match_func(c, &f, '0', draw_win_keybindings_global)
|| match_func(c, &f, '1', draw_win_keybindings_winconf_geometry)
{
dsc_space = fsize.y;
} /* vv-- 10 = max strlen for uint16_t */
- char scrolldsc[1 + strlen(more) + 1 + 10 + 1 + strlen(unit) + 1 + 1];
- sprintf(scrolldsc, " %d %s %s ", dist, more, unit);
+ uint16_t size = 1 + strlen(more) + 1 + 10 + 1 + strlen(unit) + 1 + 1;
+ char * scrolldsc = try_malloc(size, __func__);
+ int test = sprintf(scrolldsc, " %d %s %s ", dist, more, unit);
+ exit_trouble(test < 0, __func__, "sprintf");
/* Decide on offset of the description text inside the scroll hint line. */
uint16_t dsc_offset = 1;
}
mvwaddch(world.winDB.v_screen, start.y + draw_offset, start.x + q, c);
}
+ free(scrolldsc);
}
offset = (w->frame_size.x - (strlen(w->title) + 2)) / 2;
} /* +2 is for padding/decoration */
uint16_t length_visible = strnlen(w->title, w->frame_size.x - 2);
- char title[length_visible + 3];
+ char * title = try_malloc(length_visible + 3, "draw_win_borderlines");
char decoration = ' ';
if (w->id == world.winDB.active)
{
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
mvwaddstr(world.winDB.v_screen, w->start.y-1, w->start.x+offset, title);
+ free(title);
}
}
extern void make_v_screen_and_init_win_sizes()
{
- char * f_name = "make_v_screen_and_init_win_sizes()";
char * err_s = "creating an illegaly large virtual screen";
- char * err_m = "triggering a memory allocation error via newpad()";
+ char * err_m = "triggering a memory allocation error via newpad";
uint32_t maxy_test = getmaxy(world.winDB.t_screen);
uint32_t maxx_test = getmaxx(world.winDB.t_screen);
- exit_trouble(maxy_test>UINT16_MAX || maxx_test>UINT16_MAX, f_name, err_s);
+ exit_trouble(maxy_test>UINT16_MAX || maxx_test>UINT16_MAX, __func__, err_s);
world.winDB.v_screen_size.y = maxy_test;
world.winDB.v_screen_size.x = maxx_test;
world.winDB.v_screen = newpad(world.winDB.v_screen_size.y, 1);
- exit_trouble(NULL == world.winDB.v_screen, f_name, err_m);
+ exit_trouble(!world.winDB.v_screen, __func__, err_m);
char id;
while (0 != (id = get_next_win_id()))
{
{
endwin(); /* "[S]tandard way" to recalibrate ncurses post SIGWINCH, says */
refresh(); /* <http://invisible-island.net/ncurses/ncurses-intro.html>. */
- char tmp_order[strlen(world.winDB.order) + 1];
- sprintf(tmp_order, "%s", world.winDB.order);
+ char * tmp_order = try_malloc(strlen(world.winDB.order) + 1, __func__);
+ int test = sprintf(tmp_order, "%s", world.winDB.order);
+ exit_trouble(test < 0, __func__, "sprintf");
uint8_t i;
char tmp_active = world.winDB.active;
for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
delwin(world.winDB.v_screen);
make_v_screen_and_init_win_sizes();
for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
+ free(tmp_order);
world.winDB.active = tmp_active;
}