#include <stdlib.h> /* for malloc(), calloc(), free(), atoi() */
#include <stdint.h> /* for uint8_t */
#include <stdio.h> /* for FILE typedef */
-#include <string.h> /* for strchr(), strlen(), memcpy() */
+#include <string.h> /* for strchr(), strlen(), memcpy(), strtok() */
#include "readwrite.h" /* for [read/write]_uint[8/16/23][_bigendian]() */
#include "misc.h" /* for textfile_sizes(), find_passable_pos() */
#include "main.h" /* for World struct */
struct MonsterDef * * p_p_md = &world->monster_def;
char * defline = malloc(linemax);
char * line_p;
+ char * delim = " ";
while (fgets(defline, linemax, file))
{
mod.next = 0;
- mod.id = atoi(defline);
- line_p = strchr(defline, ' ') + 1;
- mod.m_or_i = * line_p;
- mod.mapchar = * (line_p + 2);
+ mod.id = atoi(strtok(defline, delim));
+ mod.m_or_i = * strtok(NULL, delim);
+ mod.mapchar = * strtok(NULL, delim);
if ('i' == mod.m_or_i)
{
- line_p = line_p + 5;
+ line_p = strtok(NULL, delim);
}
else
{
- md.hitpoints_start = atoi (line_p + 4);
- line_p = strchr (line_p + 4, ' ') + 1;
+ md.corpse_id = atoi(strtok(NULL, delim));
+ md.hitpoints_start = atoi(strtok(NULL, delim));
+ line_p = strtok(NULL, delim);
}
- mod.desc = calloc (strlen (line_p), sizeof(char));
- memcpy (mod.desc, line_p, strlen(line_p) - 1);
+ mod.desc = calloc(strlen(line_p), sizeof(char));
+ memcpy(mod.desc, line_p, strlen(line_p) - 1);
if ('i' == mod.m_or_i)
{
id.map_obj_def = mod;
}
free(defline);
fclose(file);
-};
+}
+
+
+
+extern void free_item_defs(struct ItemDef * id_start)
+{
+ if (0 != id_start->map_obj_def.next)
+ {
+ free_item_defs((struct ItemDef *) id_start->map_obj_def.next);
+ }
+ free(id_start->map_obj_def.desc);
+ free(id_start);
+}
+
+
+
+
+extern void free_monster_defs(struct MonsterDef * md_start)
+{
+ if (0 != md_start->map_obj_def.next)
+ {
+ free_monster_defs((struct MonsterDef *) md_start->map_obj_def.next);
+ }
+ free(md_start->map_obj_def.desc);
+ free(md_start);
+}
-extern struct MapObjDef * get_map_obj_def (struct World * world, char def_id)
+extern void free_items(struct Item * item)
+{
+ if (0 != item->map_obj.next)
+ {
+ free_items((struct Item *) item->map_obj.next);
+ }
+ free(item);
+}
+
+
+
+extern void free_monsters(struct Monster * monster)
+{
+ if (0 != monster->map_obj.next)
+ {
+ free_monsters((struct Monster *) monster->map_obj.next);
+ }
+ free(monster);
+}
+
+
+
+extern struct MapObjDef * get_map_obj_def(struct World * world, char def_id)
{
struct MapObjDef * d = NULL;
for (d = (struct MapObjDef *) world->monster_def;