#include "../common/rexit.h" /* exit_err, set_cleanup_func() */
#include "cleanup.h" /* set_cleanup_flag(), cleanup() */
#include "configfile.h" /* read_config_file() */
+#include "hardcoded_strings.h" /* s */
#include "init.h" /* run_game(), obey_argv(), obey_argv(), setup_server_io() */
#include "world.h" /* struct World */
set_cleanup_func(cleanup);
/* Init settings from command line / hard-coded values. Print start info. */
+ init_strings();
obey_argv(argc, argv);
if (world.is_verbose)
{
exit_err(-1 == test, printf_err);
}
}
- world.path_config = "confserver/world";
- world.path_worldstate = "server/worldstate";
- world.path_out = "server/out";
- world.path_in = "server/in";
- world.path_record = "record";
- world.tmp_suffix = "_tmp";
/* Init config file and server i/o files. */
read_config_file();