static void draw_windows_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
static void draw_window_borders (struct Win *, char);
static void draw_windows (struct Win *);
-static void draw_vertical_scroll_hint (struct WinMeta *, uint16_t, uint32_t, char);
extern struct WinMeta init_win_meta (WINDOW * screen) {
// Create and populate WinMeta struct with sane default values.
struct WinMeta win_meta;
win_meta.screen = screen;
- win_meta.height = getmaxy(screen);
- win_meta.width = getmaxx(screen);
+ win_meta.pad.size.y = getmaxy(screen);
+ win_meta.pad.size.x = getmaxx(screen);
win_meta.chain_start = 0;
win_meta.chain_end = 0;
win_meta.pad_offset = 0;
- win_meta.pad = newpad(win_meta.height, 1);
+ win_meta.pad.curses_win = newpad(win_meta.pad.size.y, 1);
win_meta.active = 0;
return win_meta; }
struct Win win;
win.prev = 0;
win.next = 0;
- win.curses = 0;
+ win.frame.curses_win = 0;
win.title = title;
- win.width = 20;
- win.height = win_meta->height - 1;
+ win.frame.size.x = 20;
+ win.frame.size.y = win_meta->pad.size.y - 1;
win.data = data;
win.draw = func;
return win; }
uint16_t lastwincol = 0;
struct Win * win_p = win_meta->chain_start;
while (win_p != 0) {
- if (win_p->start.x + win_p->width > lastwincol + 1)
- lastwincol = win_p->start.x + win_p->width - 1;
+ if (win_p->start.x + win_p->frame.size.x > lastwincol + 1)
+ lastwincol = win_p->start.x + win_p->frame.size.x - 1;
win_p = win_p->next; }
- if (getmaxx(win_meta->pad) != lastwincol)
- wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); }
+ if (getmaxx(win_meta->pad.curses_win) != lastwincol)
+ wresize(win_meta->pad.curses_win, getmaxy(win_meta->pad.curses_win), lastwincol + 2); }
extern void suspend_window (struct WinMeta * win_meta, struct Win * win) {
// Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection.
struct Win * win_top = win->prev;
while (win_top->start.y != 1)
win_top = win_top->prev; // else, default to placing window in new top
- win->start.x = win_top->start.x + win_top->width + 1; // column to the right of the last one
- uint16_t winprev_maxy = win->prev->start.y + getmaxy(win->prev->curses);
- if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) {
+ win->start.x = win_top->start.x + win_top->frame.size.x + 1; // column to the right of the last one
+ uint16_t winprev_maxy = win->prev->start.y + getmaxy(win->prev->frame.curses_win);
+ if ( win->frame.size.x <= win->prev->frame.size.x
+ && win->frame.size.y < win_meta->pad.size.y - winprev_maxy) {
win->start.x = win->prev->start.x; // place window below previous window if it fits
win->start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor
else {
if (win_up->start.y != win_upup->start.y)
break;
win_upup = win_upup->prev; }
- winprev_maxy = win_upup->start.y + getmaxy(win_upup->curses);
- widthdiff = (win_upup->start.x + win_upup->width) - (win_up->start.x + win_up->width);
- if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) {
- win->start.x = win_up->start.x + win_up->width + 1; // else try to open new sub column under last
- win->start.y = winprev_maxy + 1; // window below which enough space remains
+ winprev_maxy = win_upup->start.y + getmaxy(win_upup->frame.curses_win);
+ widthdiff = (win_upup->start.x + win_upup->frame.size.x) - (win_up->start.x + win_up->frame.size.x);
+ if (win->frame.size.y < win_meta->pad.size.y - winprev_maxy && win->frame.size.x < widthdiff) {
+ win->start.x = win_up->start.x + win_up->frame.size.x + 1 ; // else try to open new sub column under
+ win->start.y = winprev_maxy + 1; // last window below which enough space remains
break; }
win_up = win_upup; } } } }
static void update_windows (struct WinMeta * win_meta, struct Win * win) {
// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
- if (0 != win->curses)
+ if (0 != win->frame.curses_win)
destroy_window (win);
place_window(win_meta, win);
refit_pad(win_meta);
- win->curses = subpad(win_meta->pad, win->height, win->width, win->start.y, win->start.x);
+ win->frame.curses_win = subpad(win_meta->pad.curses_win, win->frame.size.y, win->frame.size.x, win->start.y,
+ win->start.x);
if (0 != win->next)
update_windows (win_meta, win->next); }
static void destroy_window (struct Win * win) {
// Delete window.
- delwin(win->curses);
- win->curses = 0; }
+ delwin(win->frame.curses_win);
+ win->frame.curses_win = 0; }
static void draw_window_borders (struct Win * win, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
- for (y = win->start.y; y <= win->start.y + win->height; y++) {
- mvwaddch(wgetparent(win->curses), y, win->start.x - 1, '|');
- mvwaddch(wgetparent(win->curses), y, win->start.x + win->width, '|'); }
- for (x = win->start.x; x <= win->start.x + win->width; x++) {
- mvwaddch(wgetparent(win->curses), win->start.y - 1, x, '-');
- mvwaddch(wgetparent(win->curses), win->start.y + win->height, x, '-'); }
+ for (y = win->start.y; y <= win->start.y + win->frame.size.y; y++) {
+ mvwaddch(wgetparent(win->frame.curses_win), y, win->start.x - 1, '|');
+ mvwaddch(wgetparent(win->frame.curses_win), y, win->start.x + win->frame.size.x, '|'); }
+ for (x = win->start.x; x <= win->start.x + win->frame.size.x; x++) {
+ mvwaddch(wgetparent(win->frame.curses_win), win->start.y - 1, x, '-');
+ mvwaddch(wgetparent(win->frame.curses_win), win->start.y + win->frame.size.y, x, '-'); }
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
- if (win->width >= min_title_length_visible) {
+ if (win->frame.size.x >= min_title_length_visible) {
uint16_t title_offset = 0;
- if (win->width > strlen(win->title) + 2)
- title_offset = (win->width - (strlen(win->title) + 2)) / 2; // + 2 is for decoration
- uint16_t length_visible = strnlen(win->title, win->width - 2);
+ if (win->frame.size.x > strlen(win->title) + 2)
+ title_offset = (win->frame.size.x - (strlen(win->title) + 2)) / 2; // + 2 is for decoration
+ uint16_t length_visible = strnlen(win->title, win->frame.size.x - 2);
char title[length_visible + 3];
char decoration = ' ';
if (1 == active)
memcpy(title + 1, win->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvwaddstr(wgetparent(win->curses), win->start.y - 1, win->start.x + title_offset, title); } }
+ mvwaddstr(wgetparent(win->frame.curses_win), win->start.y - 1, win->start.x + title_offset, title); } }
-static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) {
+static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners,
+ uint16_t ccount) {
// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
char active = 0;
if (win == win_active)
corners[ccount].tl.y = win->start.y - 1;
corners[ccount].tl.x = win->start.x - 1;
corners[ccount].tr.y = win->start.y - 1;
- corners[ccount].tr.x = win->start.x + win->width;
- corners[ccount].bl.y = win->start.y + win->height;
+ corners[ccount].tr.x = win->start.x + win->frame.size.x;
+ corners[ccount].bl.y = win->start.y + win->frame.size.y;
corners[ccount].bl.x = win->start.x - 1;
- corners[ccount].br.y = win->start.y + win->height;
- corners[ccount].br.x = win->start.x + win->width;
+ corners[ccount].br.y = win->start.y + win->frame.size.y;
+ corners[ccount].br.x = win->start.x + win->frame.size.x;
if (0 != win->next) {
draw_windows_borders (win->next, win_active, corners, ccount + 1); } }
if (0 != win->next) {
draw_windows (win->next); } }
-static void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t more_cols, char dir) {
-// Draw scroll hint line in win at col x of pad display, announce more_cols more columns in direction dir.
- uint16_t y, offset;
- char phrase[] = "more columns";
- char * scrolldesc = malloc((3 * sizeof(char)) + strlen(phrase) + 10); // 10 = max chars for uint32_t string
- sprintf(scrolldesc, " %d %s ", more_cols, phrase);
- offset = 1;
- if (win_meta->height > (strlen(scrolldesc) + 1))
- offset = (win_meta->height - strlen(scrolldesc)) / 2;
- for (y = 0; y < win_meta->height; y++)
- if (y >= offset && y < strlen(scrolldesc) + offset)
- mvwaddch(win_meta->pad, y, x, scrolldesc[y - offset] | A_REVERSE);
+extern void draw_scroll_hint (struct Frame * frame, uint16_t pos, uint32_t dist, char dir) {
+// Draw scroll hint into frame at pos (row or col dependend on dir), mark distance of dist cells into dir.
+ char more[] = "more";
+ char unit_cols[] = "columns";
+ char unit_rows[] = "lines";
+ uint16_t dsc_space = frame->size.x;
+ char * unit = unit_rows;
+ if ('<' == dir || '>' == dir) {
+ dsc_space = frame->size.y;
+ unit = unit_cols; }
+ char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) + 10); // 10 = uint32 max strlen
+ sprintf(scrolldsc, " %d %s %s ", dist, more, unit);
+ char offset = 1, q;
+ if (dsc_space > strlen(scrolldsc) + 1)
+ offset = (dsc_space - strlen(scrolldsc)) / 2;
+ chtype symbol;
+ for (q = 0; q < dsc_space; q++) {
+ if (q >= offset && q < strlen(scrolldsc) + offset)
+ symbol = scrolldsc[q - offset] | A_REVERSE;
else
- mvwaddch(win_meta->pad, y, x, dir | A_REVERSE);
- free(scrolldesc); }
+ symbol = dir | A_REVERSE;
+ if ('<' == dir || '>' == dir)
+ mvwaddch(frame->curses_win, q, pos, symbol);
+ else
+ mvwaddch(frame->curses_win, pos, q, symbol); }
+ free(scrolldsc); }
extern void draw_all_windows (struct WinMeta * win_meta) {
// Draw pad with all windows and their borders, plus scrolling hints.
erase();
wnoutrefresh(win_meta->screen);
- werase(win_meta->pad);
+ werase(win_meta->pad.curses_win);
if (win_meta->chain_start) {
uint16_t n_wins = 1;
struct Win * win_p = win_meta->chain_start;
draw_windows_borders (win_meta->chain_start, win_meta->active, all_corners, 0);
uint16_t i;
for (i = 0; i < n_wins; i++) {
- mvwaddch(win_meta->pad, all_corners[i].tl.y, all_corners[i].tl.x, '+');
- mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+');
- mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+');
- mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); }
+ mvwaddch(win_meta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+');
+ mvwaddch(win_meta->pad.curses_win, all_corners[i].tr.y, all_corners[i].tr.x, '+');
+ mvwaddch(win_meta->pad.curses_win, all_corners[i].bl.y, all_corners[i].bl.x, '+');
+ mvwaddch(win_meta->pad.curses_win, all_corners[i].br.y, all_corners[i].br.x, '+'); }
free(all_corners);
uint16_t y;
if (win_meta->pad_offset > 0)
- draw_vertical_scroll_hint(win_meta, win_meta->pad_offset, win_meta->pad_offset + 1, '<');
- if (win_meta->pad_offset + win_meta->width < getmaxx(win_meta->pad) - 1)
- for (y = 0; y < win_meta->height; y++)
- draw_vertical_scroll_hint(win_meta, win_meta->pad_offset + win_meta->width - 1,
- getmaxx(win_meta->pad) - (win_meta->pad_offset + win_meta->width), '>');
- pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); }
+ draw_scroll_hint(&win_meta->pad, win_meta->pad_offset, win_meta->pad_offset + 1, '<');
+ if (win_meta->pad_offset + win_meta->pad.size.x < getmaxx(win_meta->pad.curses_win) - 1)
+ for (y = 0; y < win_meta->pad.size.y; y++)
+ draw_scroll_hint(&win_meta->pad, win_meta->pad_offset + win_meta->pad.size.x - 1,
+ getmaxx(win_meta->pad.curses_win) - (win_meta->pad_offset + win_meta->pad.size.x),
+ '>');
+ pnoutrefresh(win_meta->pad.curses_win, 0, win_meta->pad_offset, 0, 0, win_meta->pad.size.y,
+ win_meta->pad.size.x - 1); }
doupdate(); }
extern void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) {
// Grow or shrink currently active window. Correct its geometry and that of its followers.
- if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->height) {
- win_meta->active->height = height;
- win_meta->active->width = width;
+ if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->pad.size.y) {
+ win_meta->active->frame.size.y = height;
+ win_meta->active->frame.size.x = width;
update_windows(win_meta, win_meta->chain_start); } }
extern void cycle_active_window (struct WinMeta * win_meta, char dir) {
extern void reset_pad_offset(struct WinMeta * win_meta, uint16_t new_offset) {
// Apply new_offset to windows pad, if it proves to be sane.
- if (new_offset >= 0 && new_offset + win_meta->width < getmaxx(win_meta->pad))
+ if (new_offset >= 0 && new_offset + win_meta->pad.size.x < getmaxx(win_meta->pad.curses_win))
win_meta->pad_offset = new_offset; }