X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/move_up?a=blobdiff_plain;f=new%2Fplomrogue%2Fcommands.py;h=48457f9ab1e4b82f49a32742a6693191c2ea8d83;hb=52cf6eee2b83be0fedd0df716395eb715ffddebb;hp=fc3a8a0d52d4fe66a7301f10812a834c2b854d1d;hpb=298e8d0b4c7529ee4ad35005ad9bb9295def1086;p=plomrogue2-experiments diff --git a/new/plomrogue/commands.py b/new/plomrogue/commands.py index fc3a8a0..48457f9 100644 --- a/new/plomrogue/commands.py +++ b/new/plomrogue/commands.py @@ -4,16 +4,24 @@ from plomrogue.misc import quote, stringify_yx def cmd_GEN_WORLD(game, yx, seed): game.world.make_new(yx, seed) -cmd_GEN_WORLD.argtypes = 'yx_tuple:pos string' +cmd_GEN_WORLD.argtypes = 'yx_tuple:pos int:nonneg' def cmd_GET_GAMESTATE(game, connection_id): """Send game state to caller.""" game.send_gamestate(connection_id) -def cmd_MAP(game, big_yx, small_yx): - """Create new map of size small_yx at pos big_yx and only '?' cells.""" - game.world.new_map(big_yx, small_yx) -cmd_MAP.argtypes = 'yx_tuple yx_tuple:pos' +def cmd_SEED(game, seed): + game.world.rand.prngod_seed = seed +cmd_SEED.argtypes = 'int:nonneg' + +def cmd_MAP_SIZE(game, size): + game.world.map_size = size +cmd_MAP_SIZE.argtypes = 'yx_tuple:pos' + +def cmd_MAP(game, map_pos): + """Create new map at position map_pos and only of '?' cells.""" + game.world.new_map(map_pos) +cmd_MAP.argtypes = 'yx_tuple' def cmd_THING_TYPE(game, i, type_): t_old = game.world.get_thing(i) @@ -32,6 +40,7 @@ def cmd_THING_TYPE(game, i, type_): # continue # setattr(t_new, attr_name, attr_old) t_new.position = t_old.position + t_new.in_inventory = t_old.in_inventory t_old_index = game.world.things.index(t_old) game.world.things[t_old_index] = t_new cmd_THING_TYPE.argtypes = 'int:nonneg string:thingtype' @@ -39,11 +48,15 @@ cmd_THING_TYPE.argtypes = 'int:nonneg string:thingtype' def cmd_THING_POS(game, i, big_yx, small_yx): t = game.world.get_thing(i) t.position = (big_yx, small_yx) -cmd_THING_POS.argtypes = 'int:nonneg yx_tuple yx_tuple' +cmd_THING_POS.argtypes = 'int:nonneg yx_tuple yx_tuple:nonneg' def cmd_THING_INVENTORY(game, id_, ids): - t = game.world.get_thing(id_) - t.inventory = ids # TODO: test whether valid IDs + carrier = game.world.get_thing(id_) + carrier.inventory = ids + for id_ in ids: + t = game.world.get_thing(id_) + t.in_inventory = True + t.position = carrier.position cmd_THING_INVENTORY.argtypes = 'int:nonneg seq:int:nonneg' def cmd_THING_HEALTH(game, id_, health): @@ -90,9 +103,10 @@ def cmd_SAVE(game): save_file_name = game.io.game_file_name + '.save' with open(save_file_name, 'w') as f: write(f, 'TURN %s' % game.world.turn) + write(f, 'SEED %s' % game.world.rand.prngod_seed) + write(f, 'MAP_SIZE ' + stringify_yx(game.world.map_size)) for map_pos in game.world.maps: - write(f, 'MAP ' + stringify_yx(map_pos) + ' ' + - stringify_yx(game.world.maps[(0,0)].size)) + write(f, 'MAP ' + stringify_yx(map_pos)) for map_pos in game.world.maps: for y, line in game.world.maps[map_pos].lines(): write(f, 'TERRAIN_LINE %s %5s %s' % (stringify_yx(map_pos),