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Server: Change out file mode to "a", fixes writes to it from elsewhere.
[plomrogue]
/
roguelike-server
2015-11-22
Christian Heller
Server: Change out file mode to "a", fixes writes to...
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2015-09-14
Christian Heller
Add basic plugin infrastructure.
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2015-09-09
Christian Heller
Make log messages more expressive, remove never-called...
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2015-09-09
Christian Heller
Add forgiving checks for player mistakes.
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2015-09-09
Christian Heller
Redo AI.
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2015-09-09
Christian Heller
Better integration of eat cost vs. eat gain in all...
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2015-09-08
Christian Heller
get_nventory_slot_to_consume(t): Eat anything if deep...
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2015-09-08
Christian Heller
Use dedicated log() for all log messages.
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2015-09-08
Christian Heller
Enhance sanity of get_inventory_slot_to_consume.
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2015-09-08
Christian Heller
Fix bug in standing_on_food() (returned True on items...
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2015-09-08
Christian Heller
Improve try_healing() chance.
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2015-09-08
Christian Heller
Simplify hungering / over-eating, depend on TT_LIFEPOIN...
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2015-09-08
Christian Heller
In hunger(), correct log messages on actually over...
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2015-09-05
Christian Heller
Define stack order by thing type id order (highest...
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2015-09-05
Christian Heller
Server: Fix determinism bug in thingproliferation.
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2015-09-01
Christian Heller
Fix memory map not updating world map terrain when...
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2015-09-01
Christian Heller
In actor_move(), don't test target cell passability...
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2015-09-01
Christian Heller
Replace TT_CONSUMABLE with more general TT_TOOL (type...
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2015-09-01
Christian Heller
Allow greater TT_PROLIFERATE values.
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2015-09-01
Christian Heller
More helpfulness on how to start over in a new game...
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2015-09-01
Christian Heller
Add log_help(), short usage info set to log on server...
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2015-09-01
Christian Heller
turn_over(): hunger() before Thing action, so no suicid...
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2015-09-01
Christian Heller
Improve input validation in command_worldactive().
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2015-09-01
Christian Heller
Handle cases where game / server starts on dead player.
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2015-09-01
Christian Heller
Rename remake_map() to make_map().
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2015-09-01
Christian Heller
Fix map invalidation in command_maplength().
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2015-09-01
Christian Heller
Save world map in savefile, generate only on MAKE_WORLD...
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2015-08-31
Christian Heller
Output message about inability to set world active.
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2015-08-31
Christian Heller
Ignore lowercase-starting (= player) commands when...
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2015-08-31
Christian Heller
Re-insert map existence check in command_worldactive().
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2015-08-31
Christian Heller
Don't save non-active world.
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2015-08-31
Christian Heller
Simplify and optimizing Thing proliferation rules.
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2015-08-31
Christian Heller
Minor optimization in update_map_memory().
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2015-08-26
Christian Heller
Let actor_pick_up pick up most nutritious Thing as...
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2015-08-26
Christian Heller
Let dying actors drop their things.
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2015-08-26
Christian Heller
Fix replay mode overwriting save file on quit.
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2015-08-26
Christian Heller
Fix string building bug in actor_move().
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2015-08-26
Christian Heller
Fix save_world() bug.
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2015-08-26
Christian Heller
Remove log messages about actions the player is not...
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2015-08-26
Christian Heller
Server: Minor stylistic/cosmetic improvements to update...
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2015-08-26
Christian Heller
More informative outsourcing notes.
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2015-08-26
Christian Heller
Remove unused variable.
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2015-08-26
Christian Heller
Fix typo in comment.
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2015-08-26
Christian Heller
Apply PEP8.
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2015-08-26
Christian Heller
Document all outsourcings from Python to C.
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2015-08-26
Christian Heller
Further server optimization by outsourcing to libplomrogue.
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2015-08-25
Christian Heller
Fix bug that created None id'd things in new worlds.
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2015-08-25
Christian Heller
Update/improve tests for lack of compiled files to...
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2015-08-25
Christian Heller
Remove C variant of server, redefine build system to...
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