From: Christian Heller <c.heller@plomlompom.de>
Date: Wed, 26 Aug 2015 03:07:53 +0000 (+0200)
Subject: Fix save_world() bug.
X-Git-Tag: tce~316
X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/static/%7B%7Bprefix%7D%7D/move_down?a=commitdiff_plain;h=bfff0b6dfed59009ecf7b0ed2f9dabf3aac6f0a7;p=plomrogue

Fix save_world() bug.
---

diff --git a/roguelike-server b/roguelike-server
index b9eb86b..adba9bc 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -222,7 +222,7 @@ def save_world():
     for id in sorted(world_db["Things"].keys()):
         if [] != world_db["Things"][id]["T_CARRIES"]:
             string = string + "T_ID " + str(id) + "\n"
-            for carried in sorted(world_db["Things"][id]["T_CARRIES"].keys()):
+            for carried in sorted(world_db["Things"][id]["T_CARRIES"]):
                 string = string + "T_CARRIES " + str(carried) + "\n"
     string = string + "SEED_RANDOMNESS " + str(rand.seed) + "\n" + \
         "WORLD_ACTIVE " + str(world_db["WORLD_ACTIVE"])