From: Christian Heller Date: Tue, 23 Apr 2013 03:43:26 +0000 (+0200) Subject: Re-wrote shift_window() and place_window(). X-Git-Tag: tce~1346 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/static/%7B%7Byoutube_prefix%7D%7D%7B%7Bvideo_id%7D%7D?a=commitdiff_plain;h=6fdd2756fe0594105fc28743ef781a754259388d;p=plomrogue Re-wrote shift_window() and place_window(). --- diff --git a/windows.c b/windows.c index 26267aa..29b4446 100644 --- a/windows.c +++ b/windows.c @@ -60,34 +60,29 @@ void place_window (struct WinMeta * win_meta, struct Win * win) { win->start_x = 0; // if window is first in chain, place it on top-left corner win->start_y = 0; if (0 != win->prev) { - win->start_x = win->prev->start_x + win->prev->width; // next best default: open new window column with it - if (win->prev->height < win_meta->height) { // ... unless the previous window does not fill a whole column - struct Win * last_ceiling; - last_ceiling = win->prev; - while (last_ceiling->start_y != 0 // determine last window serving as a - && (last_ceiling->prev->start_y == last_ceiling->start_y // ceiling to other windows or filling - || last_ceiling->prev->width > last_ceiling->width)) // the whole last column's width - last_ceiling = last_ceiling->prev; - if (win->prev == last_ceiling) { - if (win->width <= win->prev->width - && win->prev->start_y + win->prev->height + win->height <= win_meta->height) { - win->start_x = win->prev->start_x; // if prev window is last ceiling, try to - win->start_y = win->prev->start_y + win->prev->height; } } // fit window below it; else: use default - else { - int remaining_width = last_ceiling->width; // calculate free width remaining in last row of last - struct Win * win_p = last_ceiling->next; // window column - while (win != win_p) { - remaining_width = remaining_width - win_p->width; - win_p = win_p->next; } - if (win->width <= remaining_width && win->height <= win->prev->height) { // if enough space left in - win->start_y = win->prev->start_y; // last column, place window - win->start_x = win->prev->start_x + win->prev->width; } // here - else if (win->width <= last_ceiling->width - && win->height + win->prev->height + win->prev->start_y <= win_meta->height ) { - win->start_y = last_ceiling->next->start_y + last_ceiling->next->height; // else, try to put it - win->start_x = last_ceiling->start_x; } // below - else // else, put it next to max - win->start_x = last_ceiling->width + last_ceiling->start_x; } } } } // width of the last last column + if (win->prev->height == win_meta->height) // if prev window fills entire column, place win + win->start_x = win->prev->start_x + win->prev->width; // in new column next to it + else { + struct Win * first_ceiling = win->prev; // first_ceiling determines column with; + while (first_ceiling->start_y != 0) // default: place window in new column + first_ceiling = first_ceiling->prev; // next to it + win->start_x = first_ceiling->start_x + first_ceiling->width; + if (first_ceiling->width >= win->width) { // only place windows in prev column that fit into its width + struct Win * win_p = first_ceiling; + struct Win * lastrow_startwin = win_p; + while (win_p != win) { + if (win_p->start_x == first_ceiling->start_x) + lastrow_startwin = win_p; // try to fit window at the end of the last + win_p = win_p ->next; } // row of windows inside the column; if + int lastcol_start = win->prev->start_x + win->prev->width; // that fails, try to open a new row below + if (win->width <= first_ceiling->start_x + first_ceiling->width - lastcol_start + && win->height <= lastrow_startwin->height) { + win->start_x = lastcol_start; + win->start_y = lastrow_startwin->start_y; } + else if (win->height <= win_meta->height - (lastrow_startwin->start_y + lastrow_startwin->height) + && win->width <= first_ceiling->width) { + win->start_x = first_ceiling->start_x; + win->start_y = lastrow_startwin->start_y + lastrow_startwin->height; } } } } } void update_windows (struct WinMeta * win_meta, struct Win * win) { // Update geometry of win and its next of kin. Before, destroy window, if visible. After, (re-)build it. @@ -195,48 +190,39 @@ void cycle_active_window (struct WinMeta * win_meta, char dir) { void shift_window (struct WinMeta * win_meta, char dir) { // Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end. - if (win_meta->active != win_meta->chain_start || win_meta->active != win_meta->chain_end) { - if ('f' == dir) { - if (win_meta->active == win_meta->chain_end) { // move forward beyond chain end - win_meta->active->prev->next = 0; - win_meta->chain_end = win_meta->active->prev; - win_meta->active->prev = 0; - win_meta->active->next = win_meta->chain_start; - win_meta->chain_start->prev = win_meta->active; - win_meta->chain_start = win_meta->active; } - else { // move forward before chain end - if (win_meta->chain_start != win_meta->active) - win_meta->active->prev->next = win_meta->active->next; - else - win_meta->chain_start = win_meta->active->next; - win_meta->active->next->prev = win_meta->active->prev; - win_meta->active->prev = win_meta->active->next; - win_meta->active->next = win_meta->active->next->next; - win_meta->active->prev->next = win_meta->active; - if (0 != win_meta->active->next) - win_meta->active->next->prev = win_meta->active; - else - win_meta->chain_end = win_meta->active; } } - else { // mirror of above, backwards - if (win_meta->active == win_meta->chain_start) { - win_meta->active->next->prev = 0; - win_meta->chain_start = win_meta->active->next; - win_meta->active->next = 0; - win_meta->active->prev = win_meta->chain_end; - win_meta->chain_end->next = win_meta->active; - win_meta->chain_end = win_meta->active; } + if (win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) { + int i, i_max; + struct Win * win_shift = win_meta->active; + char wrap = 0; + if ((dir == 'f' && win_shift == win_meta->chain_end) + || (dir == 'b' && win_shift == win_meta->chain_start)) + wrap = 1; + struct Win * win_p, * win_p_next; + for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++, win_p = win_p->next); + struct Win ** wins = malloc(i_max * sizeof(struct Win *)); + for (i = 0, win_p = win_meta->chain_start; i < i_max; i++) { + win_p_next = win_p->next; + suspend_window(win_meta, win_p); + wins[i] = win_p; + win_p = win_p_next; } + if (wrap) + if (dir == 'f') { + append_window(win_meta, win_shift); + for (i = 0; i < i_max - 1; i++) + append_window(win_meta, wins[i]); } else { - if (win_meta->chain_end != win_meta->active) - win_meta->active->next->prev = win_meta->active->prev; - else - win_meta->chain_end = win_meta->active->prev; - win_meta->active->prev->next = win_meta->active->next; - win_meta->active->next = win_meta->active->prev; - win_meta->active->prev = win_meta->active->prev->prev; - win_meta->active->next->prev = win_meta->active; - if (0 != win_meta->active->prev) - win_meta->active->prev->next = win_meta->active; + for (i = 1; i < i_max; i++) + append_window(win_meta, wins[i]); + append_window(win_meta, win_shift); } + else + for (i = 0; i < i_max; i++) + if ((dir == 'f' && win_shift == wins[i]) || (dir == 'b' && win_shift == wins[i+1])) { + append_window(win_meta, wins[i+1]); + append_window(win_meta, wins[i]); + i++; } else - win_meta->chain_start = win_meta->active; } } - update_windows(win_meta, win_meta->chain_start); - draw_all_windows(win_meta); } } + append_window(win_meta, wins[i]); + free(wins); + win_meta->active = win_shift; + update_windows(win_meta, win_meta->chain_start); + draw_all_windows(win_meta); } }