for connection_id in self.queues_out:
self.send_to(connection_id, msg)
- def send_all_gamestate(self):
+ def send_gamestate(self, connection_id=None):
"""Send out game state data relevant to clients."""
+ from functools import partial
def stringify_yx(tuple_):
"""Transform tuple (y,x) into string 'Y:'+str(y)+',X:'+str(x)."""
quoted += ['"']
return ''.join(quoted)
- self.send_all('NEW_TURN ' + str(self.world.turn))
- self.send_all('MAP_SIZE ' + stringify_yx(self.world.map_size))
+ send=self.send_all
+ if connection_id:
+ send=partial(self.send_to, connection_id)
+ send('NEW_TURN ' + str(self.world.turn))
+ send('MAP_SIZE ' + stringify_yx(self.world.map_size))
for y in range(self.world.map_size[0]):
width = self.world.map_size[1]
terrain_line = self.world.terrain_map[y * width:(y + 1) * width]
- self.send_all('TERRAIN_LINE %5s %s' % (y, quoted(terrain_line)))
+ send('TERRAIN_LINE %5s %s' % (y, quoted(terrain_line)))
for thing in self.world.things:
- self.send_all('THING_TYPE %s %s' % (thing.id_, thing.type_))
- self.send_all('THING_POS %s %s' % (thing.id_,
- stringify_yx(thing.position)))
+ send('THING_TYPE %s %s' % (thing.id_, thing.type_))
+ send('THING_POS %s %s' % (thing.id_,
+ stringify_yx(thing.position)))
def proceed(self):
"""Send turn finish signal, run game world, send new world data.
self.world.proceed_to_next_player_turn()
msg = str(self.world.get_player().last_task_result)
self.send_all('LAST_PLAYER_TASK_RESULT ' + msg)
- self.send_all_gamestate()
+ self.send_gamestate()
def cmd_FIB(self, numbers, connection_id):
"""Reply with n-th Fibonacci numbers, n taken from tokens[1:].
self.send_all('TURN_FINISHED ' + str(self.world.turn))
sleep(1)
self.world.turn += 1
- self.send_all_gamestate()
+ self.send_gamestate()
self.pool_result = self.pool.map_async(fib, (35, 35))
self.world.get_player().set_task('wait')
self.proceed()
- def cmd_GET_TURN(self, connection_id):
- """Send world.turn to caller."""
- self.send_to(connection_id, str(self.world.turn))
+ def cmd_GET_GAMESTATE(self, connection_id):
+ """Send game state jto caller."""
+ self.send_gamestate(connection_id)
def cmd_ECHO(self, msg, connection_id):
"""Send msg to caller."""