1 Next planned steps in plomrogue development:
5 - expand use of hardcoded_strings module(s)
9 - make server and client communicate by specific world state info requests
10 in server/out, replacing server/worldstate
14 - re-work unnecessary complex command / keybinding / server message mapping
16 - unify ping_pong_test() and try_growing_queue()
20 - erlehmann's redo scripts are not OSX-compliant, see:
21 <https://github.com/plomlompom/plomrogue/issues/2>