- || apply_player_command(msg, "pick_up")/* get_moa_id_by_name(); if id */
- || apply_player_command(msg, "drop") /* found, execute on it what's */
- || apply_player_command(msg, "use")); /* in apply_player_command(). */
- else
+ || apply_player_command(msg, "pick_up")/*get_thing_action_id_by_name()*/
+ || apply_player_command(msg, "drop") /* and if id found, execute on */
+ || apply_player_command(msg, "use")); /* it what's in */
+ else /* apply_player_command(). */