import socket
import threading
from plomrogue.parser import ArgError, Parser
-from plomrogue.commands import cmd_MAP, cmd_THING_POS, cmd_PLAYER_ID
+from plomrogue.commands import (cmd_MAP, cmd_THING_POS, cmd_PLAYER_ID,
+ cmd_THING_HEALTH)
from plomrogue.game import Game, WorldBase
from plomrogue.mapping import MapHex
from plomrogue.io import PlomSocket
game.log(msg)
cmd_LAST_PLAYER_TASK_RESULT.argtypes = 'string'
+
def cmd_TURN_FINISHED(game, n):
"""Do nothing. (This may be extended later.)"""
pass
cmd_TURN_FINISHED.argtypes = 'int:nonneg'
+
def cmd_TURN(game, n):
"""Set game.turn to n, empty game.things."""
game.world.turn = n
game.world.pickable_items = []
cmd_TURN.argtypes = 'int:nonneg'
+
def cmd_VISIBLE_MAP_LINE(game, y, terrain_line):
game.world.map_.set_line(y, terrain_line)
cmd_VISIBLE_MAP_LINE.argtypes = 'int:nonneg string'
+
def cmd_GAME_STATE_COMPLETE(game):
game.tui.to_update['turn'] = True
game.tui.to_update['map'] = True
game.tui.to_update['inventory'] = True
+
def cmd_THING_TYPE(game, i, type_):
t = game.world.get_thing(i)
t.type_ = type_
cmd_THING_TYPE.argtypes = 'int:nonneg string'
+
def cmd_PLAYER_INVENTORY(game, ids):
game.world.player_inventory = ids # TODO: test whether valid IDs
cmd_PLAYER_INVENTORY.argtypes = 'seq:int:nonneg'
+
def cmd_PICKABLE_ITEMS(game, ids):
game.world.pickable_items = ids
game.tui.to_update['pickable_items'] = True
'MAP': cmd_MAP,
'PICKABLE_ITEMS': cmd_PICKABLE_ITEMS,
'THING_TYPE': cmd_THING_TYPE,
+ 'THING_HEALTH': cmd_THING_HEALTH,
'THING_POS': cmd_THING_POS}
self.log_text = ''
self.do_quit = False
self.safe_write((str(self.tui.game.world.turn), curses.color_pair(2)))
+class HealthWidget(Widget):
+
+ def draw(self):
+ if hasattr(self.tui.game.world.player, 'health'):
+ self.safe_write((str(self.tui.game.world.player.health),
+ curses.color_pair(2)))
+
+
class TextLineWidget(Widget):
def __init__(self, text_line, *args, **kwargs):
if new_examine_pos:
self.examiner_position = new_examine_pos
self.to_update['map'] = True
- self.to_update['descriptor'] = True
def switch_to_pick_or_drop(target_widget):
self.item_pointer = 0
edit_widget.children += [edit_line_widget]
turn_widget = TextLineWidget('TURN:', self, (2, 0), (1, 20))
turn_widget.children += [TurnWidget(self, (2, 6), (1, 14), ['turn'])]
- log_widget = LogWidget(self, (4, 0), (None, 20), ['log'])
- descriptor_widget = DescriptorWidget(self, (4, 0), (None, 20),
- ['descriptor'], False)
+ health_widget = TextLineWidget('HEALTH:', self, (3, 0), (1, 20))
+ health_widget.children += [HealthWidget(self, (3, 8), (1, 12), ['turn'])]
+ log_widget = LogWidget(self, (5, 0), (None, 20), ['log'])
+ descriptor_widget = DescriptorWidget(self, (5, 0), (None, 20),
+ ['map'], False)
map_widget = MapWidget(self, (0, 21), (None, None), ['map'])
inventory_widget = InventoryWidget(self, (0, 21), (None, None),
['inventory'], False)
pickable_items_widget = PickableItemsWidget(self, (0, 21), (None, None),
['pickable_items'], False)
- top_widgets = [edit_widget, turn_widget, log_widget,
+ top_widgets = [edit_widget, turn_widget, health_widget, log_widget,
descriptor_widget, map_widget, inventory_widget,
pickable_items_widget]
popup_widget = PopUpWidget(self, (0, 0), (1, 1), visible=False)