X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/static/git-favicon.png?a=blobdiff_plain;f=TODO;h=c9645c9081c9eb310f903d0084737109441aad9a;hb=bc117a9e8e2d69fcad8c8955ae8237b3476bf67b;hp=7557ab3f4a7b144bacf3f097af34a212c01e4520;hpb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;p=plomrogue diff --git a/TODO b/TODO index 7557ab3..c9645c9 100644 --- a/TODO +++ b/TODO @@ -4,23 +4,20 @@ IN GENERAL: - expand use of hardcoded_strings module(s) +SERVER: + +- handle case of actors hitting the map edge + BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss - -SERVER: - -- consider - - -- save confserver/world data in record and save file, too; handle them like god - commands - CLIENT: -- enable toggling of window borders +- re-work unnecessary complex command / keybinding / server message mapping + +BUILD PROCESS: -- make log scrollable +- erlehmann's redo scripts are not OSX-compliant, see: +