world.item = 0;
init_map_object_defs(&world, "config/defs");
set_cleanup_flag(CLEANUP_MAP_OBJECT_DEFS);
world.item = 0;
init_map_object_defs(&world, "config/defs");
set_cleanup_flag(CLEANUP_MAP_OBJECT_DEFS);
/* For interactive mode, try to load world state from savefile. */
char * err_o = "Trouble loading game (fopen() in main()) / "
/* For interactive mode, try to load world state from savefile. */
char * err_o = "Trouble loading game (fopen() in main()) / "