-them, the map itself, the map object type (species) of the player and whether
-enemies see the whole map or only a line-of-sight field of view. Each definition
-consists of a single- or multi-line block wherein each line sets one attribute.
-
-Here's a typical map definition block:
-
-MAP_TYPE 0
-HEIGHT 64
-WIDTH 64
-
-A line of "MAP_TYPE" followed by a non-empty token starts the map definition
-block. In the future, the second token may differentiate different map types,
-but as of right now, only one is available and the value is not interpreted.
-The numbers after "HEIGHT" and "WIDTH" give the map's vertical and horizontal
-extensions in cells. They must be >= 1 and <= 256.
+them, the map geometry and the map object type (species) of the player. Each
+definition consists of a single- or multi-line block wherein each line sets one
+attribute.