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Update README.
author
Christian Heller
<c.heller@plomlompom.de>
Tue, 3 Feb 2015 04:54:25 +0000
(
05:54
+0100)
committer
Christian Heller
<c.heller@plomlompom.de>
Tue, 3 Feb 2015 04:54:25 +0000
(
05:54
+0100)
README
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diff --git
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b/README
index d9b678989bf164e12684aa03574e76464c4d96a3..49cf3a8158a888a7299f2118ce012af0d5804910 100644
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README
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README
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-12,9
+12,10
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to gain hitpoints (if allowed to lie on the ground for a while it may even
multiply ...). Note that different kinds of movements/actions take different
numbers of turns to finish.
multiply ...). Note that different kinds of movements/actions take different
numbers of turns to finish.
-Enemies' AI is very dumb so far: Each turn, they try to move towards their
-shortest-path-wise nearest enemy (any animate being of a different species)
-visible to them. If they see no enemy, they search for and consume "magic meat".
+Enemies' AI is very dumb so far: Each turn, they look out for actors of
+different species to flee from (if their type starts out with more hitpoints
+than they have) or (if the opposite is the case) move towards for purposes of
+attack. If they see no enemy, they search for and consume "magic meat".
Every move of yours re-writes a file "savefile" that describes the new state of
dthe world, if more than 15 seconds have passed since its last writing. Once you
Every move of yours re-writes a file "savefile" that describes the new state of
dthe world, if more than 15 seconds have passed since its last writing. Once you