"""Set self.turn to n, empty self.things."""
self.world.turn = n
self.world.things = []
self.to_update['turn'] = False
self.to_update['map'] = False
"""Set self.turn to n, empty self.things."""
self.world.turn = n
self.world.things = []
self.to_update['turn'] = False
self.to_update['map'] = False
def cmd_VISIBLE_MAP_LINE(self, y, terrain_line):
self.world.map_.set_line(y, terrain_line)
def cmd_VISIBLE_MAP_LINE(self, y, terrain_line):
self.world.map_.set_line(y, terrain_line)