elif self.mode.name == 'teleport':
self.log_msg("@ May teleport to %s:%s" % (self.teleport_target_host,
self.teleport_target_port));
- self.log_msg("@ Enter 'YES!' to affirm.");
+ self.log_msg("@ Enter 'YES!' to enthusiastically affirm.");
elif self.mode.name == 'annotate' and self.explorer in self.game.info_db:
info = self.game.info_db[self.explorer]
if info != '(none)':