def draw_visible_Things(map, run):
for id in world_db["Things"]:
type = world_db["Things"][id]["T_TYPE"]
- consumable = world_db["ThingTypes"][type]["TT_CONSUMABLE"]
+ consumable = world_db["ThingTypes"][type]["TT_TOOL"] == "food"
alive = world_db["ThingTypes"][type]["TT_LIFEPOINTS"]
if (0 == run and not consumable and not alive) \
or (1 == run and consumable and not alive) \
mem = world_db["Things"][0]["T_MEMMAP"][:]
for i in range(2):
for mt in world_db["Things"][0]["T_MEMTHING"]:
- consumable = world_db["ThingTypes"][mt[0]]["TT_CONSUMABLE"]
+ consumable = world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food"
if (i == 0 and not consumable) or (i == 1 and consumable):
c = world_db["ThingTypes"][mt[0]]["TT_SYMBOL"]
mem[(mt[1] * length) + mt[2]] = ord(c)
nutritious = 0
for id in ids:
type = world_db["Things"][id]["T_TYPE"]
- if world_db["ThingTypes"][type]["TT_CONSUMABLE"] > nutritious:
- nutritious = world_db["ThingTypes"][type]["TT_CONSUMABLE"]
+ if world_db["ThingTypes"][type]["TT_TOOL"] == "food" \
+ and world_db["ThingTypes"][type]["TT_TOOLPOWER"] > nutritious:
+ nutritious = world_db["ThingTypes"][type]["TT_TOOLPOWER"]
highest_id = id
world_db["Things"][highest_id]["carried"] = True
- if (t != world_db["Things"][0] and # #
- world_db["Things"][highest_id]["T_PLAYERDROP"]): # #
- x = world_db["Things"][highest_id]["T_TYPE"]
- score = world_db["ThingTypes"][x]["TT_CONSUMABLE"] / 32 # #
+ type = world_db["Things"][highest_id]["T_TYPE"] # #
+ if (t != world_db["Things"][0] # #
+ and world_db["Things"][highest_id]["T_PLAYERDROP"] # #
+ and world_db["ThingTypes"][type]["TT_TOOL"] == "food"): # #
+ score = world_db["ThingTypes"][type]["TT_TOOLPOWER"] / 32 # #
add_gods_favor(score) # #
world_db["Things"][highest_id]["T_PLAYERDROP"] = 0 # #
t["T_CARRIES"].append(highest_id)
+ "Island God laughs.\n") # #
t["T_LIFEPOINTS"] = 1 # #
decrement_lifepoints(t) # #
- elif world_db["ThingTypes"][type]["TT_CONSUMABLE"]:
+ elif world_db["ThingTypes"][type]["TT_TOOL"] == "food":
t["T_CARRIES"].remove(id)
del world_db["Things"][id]
- t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_CONSUMABLE"]
+ t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_TOOLPOWER"]
if t == world_db["Things"][0]:
strong_write(io_db["file_out"],
"LOG You consume this object.\n")
for mt in t["T_MEMTHING"]:
if ' ' != chr(t["T_MEMMAP"][(mt[1] * world_db["MAP_LENGTH"])
+ mt[2]]) \
- and world_db["ThingTypes"][mt[0]]["TT_CONSUMABLE"]:
+ and world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food":
return True
return False
if ord_blank != t["T_MEMMAP"][mt[1]
* world_db["MAP_LENGTH"]
+ mt[2]]
- if world_db["ThingTypes"][mt[0]]["TT_CONSUMABLE"]]:
+ if world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food"]:
set_map_score(mt[1] * world_db["MAP_LENGTH"] + mt[2], 0)
elif "s" == filter:
zero_score_map_where_char_on_memdepthmap(mem_depth_c[0])
return dir_to_target
-def standing_on_consumable(t):
+def standing_on_food(t):
"""Return True/False whether t is standing on a consumable."""
for id in [id for id in world_db["Things"] if world_db["Things"][id] != t
if world_db["Things"][id]["T_POSY"] == t["T_POSY"]
if world_db["Things"][id]["T_POSX"] == t["T_POSX"]
if world_db["ThingTypes"][world_db["Things"][id]["T_TYPE"]]
- ["TT_CONSUMABLE"]]:
+ ["TT_TOOL"] == "food"]:
return True
return False
def get_inventory_slot_to_consume(t):
"""Return slot Id of strongest consumable in t's inventory, else -1."""
- cmp_consumability = 0
+ cmp_food = 0
selection = -1
i = 0
for id in t["T_CARRIES"]:
type = world_db["Things"][id]["T_TYPE"]
- if world_db["ThingTypes"][type]["TT_CONSUMABLE"] > cmp_consumability:
- cmp_consumability = world_db["ThingTypes"][type]["TT_CONSUMABLE"]
+ if world_db["ThingTypes"][type]["TT_TOOL"] == "food" \
+ and world_db["ThingTypes"][type]["TT_TOOLPOWER"] > cmp_food:
+ cmp_food = world_db["ThingTypes"][type]["TT_TOOLPOWER"]
selection = i
i += 1
return selection
if world_db["ThingActions"][id]["TA_NAME"]
== "use"][0]
t["T_ARGUMENT"] = sel
- elif standing_on_consumable(t) \
+ elif standing_on_food(t) \
and (len(t["T_CARRIES"]) < # #
world_db["ThingTypes"][t["T_TYPE"]]["TT_STORAGE"]): # #
t["T_COMMAND"] = [id for id in world_db["ThingActions"]
def command_ttid(id_string):
"""Set ID of ThingType to manipulate. ID unused? Create new one.
- Default new ThingType's TT_SYMBOL to "?", TT_CORPSE_ID to self, others: 0.
+ Default new ThingType's TT_SYMBOL to "?", TT_CORPSE_ID to self, TT_TOOL to
+ "", others: 0.
"""
id = id_setter(id_string, "ThingTypes", command_ttid)
if None != id:
world_db["ThingTypes"][id] = {
"TT_NAME": "(none)",
- "TT_CONSUMABLE": 0,
+ "TT_TOOLPOWER": 0,
"TT_LIFEPOINTS": 0,
"TT_PROLIFERATE": 0,
"TT_START_NUMBER": 0,
"TT_STORAGE": 0, # #
"TT_SYMBOL": "?",
- "TT_CORPSE_ID": id
+ "TT_CORPSE_ID": id,
+ "TT_TOOL": ""
}
world_db["ThingTypes"][command_ttid.id]["TT_NAME"] = name
+@test_ThingType_id
+def command_tttool(name):
+ """Set TT_TOOL of selected ThingType."""
+ world_db["ThingTypes"][command_ttid.id]["TT_TOOL"] = name
+
+
@test_ThingType_id
def command_ttsymbol(char):
"""Set TT_SYMBOL of selected ThingType. """
"TA_NAME": (1, False, command_taname),
"TT_ID": (1, False, command_ttid),
"TT_NAME": (1, False, command_ttname),
+ "TT_TOOL": (1, False, command_tttool),
"TT_SYMBOL": (1, False, command_ttsymbol),
"TT_CORPSE_ID": (1, False, command_ttcorpseid),
- "TT_CONSUMABLE": (1, False, setter("ThingType", "TT_CONSUMABLE",
- 0, 65535)),
+ "TT_TOOLPOWER": (1, False, setter("ThingType", "TT_TOOLPOWER", 0, 65535)),
"TT_START_NUMBER": (1, False, setter("ThingType", "TT_START_NUMBER",
0, 255)),
"TT_PROLIFERATE": (1, False, setter("ThingType", "TT_PROLIFERATE",