1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
6 from server.config.world_data import world_db
10 if action_exists("drink") and world_db["WORLD_ACTIVE"]:
11 if not chr(world_db["MAP"][world_db["Things"][0]["pos"]]) == "~":
12 log("NOTHING to drink here.")
14 elif world_db["Things"][0]["T_BLADDER"] >= 32:
15 log("You're too FULL to drink more.")
17 world_db["set_command"]("drink")
21 pos = world_db["Things"][0]["pos"]
22 if chr(world_db["MAP"][pos]) == "~" and t["T_BLADDER"] < 32:
25 world_db["wetmap"][pos] -= 1
26 if world_db["wetmap"][pos] == 48:
27 world_db["MAP"][pos] = ord("_")
31 if action_exists("pee") and world_db["WORLD_ACTIVE"]:
32 if world_db["Things"][0]["T_BLADDER"] < 1:
33 log("Nothing to drop from empty bladder.")
35 world_db["set_command"]("pee")
39 if t["T_BLADDER"] < 1:
41 if t == world_db["Things"][0]:
42 log("You LOSE fluid.")
44 terrain = world_db["MAP"][t["pos"]]
45 world_db["wetmap"][t["pos"]] += 1
46 if terrain == ord("_"):
47 world_db["MAP"][t["pos"]] = ord("~")
48 elif world_db["wetmap"][t["pos"]] > 51:
50 if t == world_db["Things"][0]:
51 t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
56 if action_exists("drop") and world_db["WORLD_ACTIVE"]:
57 if world_db["Things"][0]["T_BOWEL"] < 1:
58 log("Nothing to drop from empty bowel.")
60 world_db["set_command"]("drop")
66 if t == world_db["Things"][0]:
67 log("You DROP waste.")
68 terrain = world_db["MAP"][t["pos"]]
70 if chr(terrain) in "_~":
71 world_db["MAP"][t["pos"]] = ord(".")
72 elif terrain == ord("."):
73 world_db["MAP"][t["pos"]] = ord(":")
74 elif terrain == ord(":"):
75 world_db["MAP"][t["pos"]] = ord("%")
76 elif terrain == ord("%"):
77 world_db["MAP"][t["pos"]] = ord("#")
78 elif terrain == ord("#"):
79 world_db["MAP"][t["pos"]] = ord("X")
80 elif terrain == ord("X"):
82 if t == world_db["Things"][0]:
83 t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
87 def play_move(str_arg):
88 """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction."""
89 if action_exists("move") and world_db["WORLD_ACTIVE"]:
90 from server.config.world_data import directions_db, symbols_passable
91 t = world_db["Things"][0]
92 if not str_arg in directions_db:
93 print("Illegal move direction string.")
95 d = ord(directions_db[str_arg])
96 from server.utils import mv_yx_in_dir_legal
97 move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
98 if 1 == move_result[0]:
99 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
100 if chr(world_db["MAP"][pos]) in "%#":
101 if t["T_BOWEL"] >= 32:
102 if t == world_db["Things"][0]:
103 log("You're too FULL to eat.")
105 world_db["Things"][0]["T_ARGUMENT"] = d
106 world_db["set_command"]("move")
108 if chr(world_db["MAP"][pos]) in symbols_passable:
109 world_db["Things"][0]["T_ARGUMENT"] = d
110 world_db["set_command"]("move")
112 log("You CAN'T eat your way through there.")
116 from server.build_fov_map import build_fov_map
117 from server.utils import mv_yx_in_dir_legal, rand
118 from server.config.world_data import directions_db, symbols_passable
120 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
121 t["T_POSY"], t["T_POSX"])
122 if 1 == move_result[0]:
123 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
124 hitted = [tid for tid in world_db["Things"]
125 if world_db["Things"][tid] != t
126 if world_db["Things"][tid]["T_LIFEPOINTS"]
127 if world_db["Things"][tid]["T_POSY"] == move_result[1]
128 if world_db["Things"][tid]["T_POSX"] == move_result[2]]
131 hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
132 if t == world_db["Things"][0]:
133 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
134 log("You BUMP into " + hitted_name + ".")
136 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
137 log(hitter_name +" BUMPS into you.")
139 passable = chr(world_db["MAP"][pos]) in symbols_passable
140 direction = [direction for direction in directions_db
141 if directions_db[direction] == chr(t["T_ARGUMENT"])][0]
143 t["T_POSY"] = move_result[1]
144 t["T_POSX"] = move_result[2]
145 t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2]
148 if t["T_BOWEL"] >= 32 or chr(world_db["MAP"][pos]) == "X":
150 elif chr(world_db["MAP"][pos]) == "%" and 0 == int(rand.next() % 2):
152 elif chr(world_db["MAP"][pos]) in "#BEH" and 0 == int(rand.next() % 5):
155 if world_db["wetmap"][pos] == 48:
156 world_db["MAP"][pos] = ord("_")
158 world_db["MAP"][pos] = ord("~")
159 if t["T_BOWEL"] > 32:
164 from server.make_map import new_pos, is_neighbor
165 from server.utils import rand
166 world_db["MAP"] = bytearray(b'X' * (world_db["MAP_LENGTH"] ** 2))
167 length = world_db["MAP_LENGTH"]
168 add_half_width = (not (length % 2)) * int(length / 2)
169 world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("#")
171 y, x, pos = new_pos()
172 if "X" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "#"):
173 if y == 0 or y == (length - 1) or x == 0 or x == (length - 1):
175 world_db["MAP"][pos] = ord("#")
176 n_ground = int((length ** 2) / 16)
178 while (i_ground <= n_ground):
179 single_allowed = rand.next() % 32
180 y, x, pos = new_pos()
181 if "#" == chr(world_db["MAP"][pos]) \
182 and ((not single_allowed) or is_neighbor((y, x), "_")):
183 world_db["MAP"][pos] = ord("_")
185 n_water = int((length ** 2) / 64)
187 while (i_water <= n_water):
188 single_allowed = rand.next() % 32
189 y, x, pos = new_pos()
190 if "_" == chr(world_db["MAP"][pos]) \
191 and ((not single_allowed) or is_neighbor((y, x), "~")):
192 world_db["MAP"][pos] = ord("~")
193 world_db["wetmap"][pos] = 51
197 def calc_effort(ta, t):
198 from server.utils import mv_yx_in_dir_legal
199 if ta["TA_NAME"] == "move":
200 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
201 t["T_POSY"], t["T_POSX"])
202 if 1 == move_result[0]:
203 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
204 terrain = chr(world_db["MAP"][pos])
210 world_db["calc_effort"] = calc_effort
214 from server.ai import ai
215 from server.config.actions import action_db
216 from server.update_map_memory import update_map_memory
217 from server.io import try_worldstate_update
218 from server.config.io import io_db
219 from server.utils import rand
220 while world_db["Things"][0]["T_LIFEPOINTS"]:
221 for tid in [tid for tid in world_db["Things"]]:
222 if not tid in world_db["Things"]:
224 Thing = world_db["Things"][tid]
225 if Thing["T_LIFEPOINTS"]:
226 if not Thing["T_COMMAND"]:
227 update_map_memory(Thing)
231 if Thing["T_LIFEPOINTS"]:
232 Thing["T_PROGRESS"] += 1
233 taid = [a for a in world_db["ThingActions"]
234 if a == Thing["T_COMMAND"]][0]
235 ThingAction = world_db["ThingActions"][taid]
236 effort = world_db["calc_effort"](ThingAction, Thing)
237 if Thing["T_PROGRESS"] >= effort:
238 action = action_db["actor_" + ThingAction["TA_NAME"]]
240 Thing["T_COMMAND"] = 0
241 Thing["T_PROGRESS"] = 0
242 if Thing["T_BOWEL"] > 16:
243 if 0 == (rand.next() % (33 - Thing["T_BOWEL"])):
244 action_db["actor_drop"](Thing)
245 if Thing["T_BLADDER"] > 16:
246 if 0 == (rand.next() % (33 - Thing["T_BLADDER"])):
247 action_db["actor_pee"](Thing)
248 world_db["TURN"] += 1
249 io_db["worldstate_updateable"] = True
250 try_worldstate_update()
251 world_db["turn_over"] = turn_over
255 """Call ai() on player Thing, then turn_over()."""
256 from server.ai import ai
257 if world_db["WORLD_ACTIVE"]:
258 ai(world_db["Things"][0])
259 world_db["turn_over"]()
262 def set_command(action):
263 """Set player's T_COMMAND, then call turn_over()."""
264 tid = [x for x in world_db["ThingActions"]
265 if world_db["ThingActions"][x]["TA_NAME"] == action][0]
266 world_db["Things"][0]["T_COMMAND"] = tid
267 world_db["turn_over"]()
268 world_db["set_command"] = set_command
272 """Try "wait" as player's T_COMMAND."""
273 if world_db["WORLD_ACTIVE"]:
274 world_db["set_command"]("wait")
278 length = world_db["MAP_LENGTH"]
280 for i in range(length):
281 line = world_db["wetmap"][i * length:(i * length) + length].decode()
282 string = string + "WETMAP" + " " + str(i) + " " + line + "\n"
286 def wetmapset(str_int, mapline):
287 def valid_map_line(str_int, mapline):
288 from server.utils import integer_test
289 val = integer_test(str_int, 0, 255)
291 if val >= world_db["MAP_LENGTH"]:
292 print("Illegal value for map line number.")
293 elif len(mapline) != world_db["MAP_LENGTH"]:
294 print("Map line length is unequal map width.")
298 val = valid_map_line(str_int, mapline)
300 length = world_db["MAP_LENGTH"]
301 if not world_db["wetmap"]:
302 m = bytearray(b' ' * (length ** 2))
304 m = world_db["wetmap"]
305 m[val * length:(val * length) + length] = mapline.encode()
306 if not world_db["wetmap"]:
307 world_db["wetmap"] = m
311 from server.worldstate_write_helpers import write_map
312 length = world_db["MAP_LENGTH"]
313 visible_wetmap = bytearray(b' ' * (length ** 2))
314 for i in range(length ** 2):
315 if world_db["Things"][0]["fovmap"][i] == ord('v'):
316 visible_wetmap[i] = world_db["wetmap"][i]
317 return write_map(visible_wetmap, world_db["MAP_LENGTH"])
320 from server.config.io import io_db
321 io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]]
322 io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]]
323 io_db["worldstate_write_order"] += [[write_wetmap, "func"]]
324 import server.config.world_data
325 server.config.world_data.symbols_hide = "%#X" + "ABC" + "DEF" + "GHI"
326 server.config.world_data.symbols_passable = "_.:" + "~JK" + "LMN" + "OPQ"
327 server.config.world_data.thing_defaults["T_BOWEL"] = 0
328 server.config.world_data.thing_defaults["T_BLADDER"] = 0
329 world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2)
330 io_db["hook_save"] = save_wetmap
331 import server.config.make_world_helpers
332 server.config.make_world_helpers.make_map = make_map
333 from server.config.commands import commands_db
334 commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
335 commands_db["ai"] = (0, False, command_ai)
336 commands_db["move"] = (1, False, play_move)
337 commands_db["wait"] = (0, False, play_wait)
338 commands_db["drop"] = (0, False, play_drop)
339 commands_db["drink"] = (0, False, play_drink)
340 commands_db["pee"] = (0, False, play_pee)
341 commands_db["use"] = (1, False, lambda x: None)
342 commands_db["pickup"] = (0, False, lambda: None)
343 commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255))
344 commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255))
345 commands_db["WETMAP"] = (2, False, wetmapset)
346 from server.actions import actor_wait
347 import server.config.actions
348 server.config.actions.action_db = {
349 "actor_wait": actor_wait,
350 "actor_move": actor_move,
351 "actor_drop": actor_drop,
352 "actor_drink": actor_drink,
353 "actor_pee": actor_pee,
356 strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")