+ elif self.mode.name == 'control_tile_type':
+ self.tile_control_char = key
+ self.switch_mode('control_tile_draw')
+ elif self.mode.name == 'control_tile_draw':
+ if self.mode.mode_switch_on_key(self, key):
+ continue
+ elif key in self.movement_keys:
+ move_explorer(self.movement_keys[key])