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Add turn widget to client.
[plomrogue2-experiments]
/
server.py
diff --git
a/server.py
b/server.py
index 215317dd6714cfdd97c59b3f980781414e5b269e..aa8b1c3aab7b1bf8b85fc3930d5de17d997ccd12 100755
(executable)
--- a/
server.py
+++ b/
server.py
@@
-90,7
+90,8
@@
class Task:
class Thing:
class Thing:
- def __init__(self, position):
+ def __init__(self, type_, position):
+ self.type = type_
self.position = position
self.task = Task('wait')
self.position = position
self.task = Task('wait')
@@
-102,9
+103,18
@@
class Thing:
self.position[0] -= 1
elif direction == 'DOWN':
self.position[0] += 1
self.position[0] -= 1
elif direction == 'DOWN':
self.position[0] += 1
+ elif direction == 'RIGHT':
+ self.position[1] += 1
+ elif direction == 'LEFT':
+ self.position[1] -= 1
def decide_task(self):
def decide_task(self):
- self.set_task('wait')
+ if self.position[1] > 1:
+ self.set_task('move', 'LEFT')
+ elif self.position[1] < 3:
+ self.set_task('move', 'RIGHT')
+ else:
+ self.set_task('wait')
def set_task(self, task, *args, **kwargs):
self.task = Task(task, args, kwargs)
def set_task(self, task, *args, **kwargs):
self.task = Task(task, args, kwargs)
@@
-135,7
+145,7
@@
class World:
'x.X.x\n'+\
'x...x\n'+\
'xxxxx'
'x.X.x\n'+\
'x...x\n'+\
'xxxxx'
- self.things = [Thing(
position=[3, 3]), Thing(
[1, 1])]
+ self.things = [Thing(
'human', [3, 3]), Thing('monster',
[1, 1])]
self.player_i = 0
self.player = self.things[self.player_i]
self.player_i = 0
self.player = self.things[self.player_i]
@@
-201,7
+211,9
@@
class CommandHandler:
self.send_all('NEW_TURN ' + str(self.world.turn))
self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size))
self.send_all('TERRAIN\n' + self.world.map_)
self.send_all('NEW_TURN ' + str(self.world.turn))
self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size))
self.send_all('TERRAIN\n' + self.world.map_)
- self.send_all('POSITION ' + self.stringify_yx(self.world.player.position))
+ for thing in self.world.things:
+ self.send_all('THING TYPE:' + thing.type + ' '
+ + self.stringify_yx(thing.position))
def cmd_fib(self, tokens, connection_id):
"""Reply with n-th Fibonacci numbers, n taken from tokens[1:].
def cmd_fib(self, tokens, connection_id):
"""Reply with n-th Fibonacci numbers, n taken from tokens[1:].
@@
-244,7
+256,9
@@
class CommandHandler:
self.send_all('NEW_TURN ' + str(self.world.turn))
self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size))
self.send_all('TERRAIN\n' + self.world.map_)
self.send_all('NEW_TURN ' + str(self.world.turn))
self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size))
self.send_all('TERRAIN\n' + self.world.map_)
- self.send_all('POSITION ' + self.stringify_yx(self.world.player.position))
+ for thing in self.world.things:
+ self.send_all('THING TYPE:' + thing.type + ' '
+ + self.stringify_yx(thing.position))
self.pool_result = self.pool.map_async(fib, (35, 35))
def cmd_get_turn(self, connection_id):
self.pool_result = self.pool.map_async(fib, (35, 35))
def cmd_get_turn(self, connection_id):
@@
-253,8
+267,9
@@
class CommandHandler:
def cmd_move(self, direction, connection_id):
"""Set player task to 'move' with direction arg, finish player turn."""
def cmd_move(self, direction, connection_id):
"""Set player task to 'move' with direction arg, finish player turn."""
- if not direction in {'UP', 'DOWN'}:
- raise ArgumentError('MOVE ARGUMENT MUST BE "UP" or "DOWN"')
+ if not direction in {'UP', 'DOWN', 'RIGHT', 'LEFT'}:
+ raise ArgumentError('MOVE ARGUMENT MUST BE ONE OF: '
+ 'UP, DOWN, RIGHT, LEFT')
self.world.player.set_task('move', direction=direction)
self.proceed_to_next_player_turn(connection_id)
self.world.player.set_task('move', direction=direction)
self.proceed_to_next_player_turn(connection_id)