plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
-fashion. You can move around a player and meet an enemy, but they don't
-really fight. A map gets generated randomly; it's seed can be saved and
-later reloaded.
+fashion. You can move around a player and meet three enemy, but they
+don't really fight. The map gets generated randomly. There is only one
+save file (named "savefile"), and it gets overwritten each new turn. To
+start over with a new world, delete it.
Install/run
-----------
make
./roguelike
-Use option -l to load an existing map seed.
-
Default keybindings
-------------------
+ grow window vertically
- shrink window vertically
-s save seed of map
-
w scroll map up
x scroll map down
a scroll map left
b move player down
f move player left
h move player rifght
-. wait one turn
+. next turn / wait
S save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window
+
+Replay game recording
+---------------------
+
+Run "./roguelike -s" to watch a recording of the current game from the
+beginning. Hit the "next turn / wait" key to increment turns. Keys to
+manage windows, scroll on the map and quit the program are active; keys
+to perform player actions are inactive. Append a number to the -s option
+(like "-s100") to start the recording at the respective turn number.