#include "main.h" /* for World struct */
#include "draw_wins.h" /* for draw_win_map(), draw_win_info(), draw_win_og(),
* draw_win_available_keybindings(),
- * draw_win_keybindings_global(),
+ * draw_win_keybindings_global(), draw_win_inventory(),
* draw_win_keybindings_winconf_geometry(),
* draw_win_keybindings_winconf_keybindings(),
* draw_winconf_geometry(), draw_winconf_keybindings()
static void * get_drawfunc_by_char(char c)
{
+ if ('c' == c)
+ {
+ return draw_win_inventory;
+ }
if ('i' == c)
{
return draw_win_info;
{
return draw_win_log;
}
- else if ('m' == c)
- {
- return draw_win_map;
- }
else if ('k' == c)
{
return draw_win_available_keybindings;
}
+ else if ('m' == c)
+ {
+ return draw_win_map;
+ }
else if ('0' == c)
{
return draw_win_keybindings_global;