-#include <stdint.h> /* for uint8_t */
+#include <stdint.h> /* for uint8_t, int16_t */
struct Win;
struct WinMeta;
struct World;
*/
struct WinConf
{
- char id; /* unique identifier of WinConf, abused as ID for ->win, too */
+ char id; /* unique identifier of WinConf, abused as ID for ->win and */
+ /* equivalent to the char following its "Win_" conffile name */
struct Win * win; /* window configured by this WinConf */
char * title; /* designated title as passed to init_win() */
int16_t height; /* designated height as interpreted by init_win()*/
int16_t width; /* designated width as interpreted by init_win() */
- void (* draw) (struct Win *); /* designated Win->_draw; to be returned to */
- /* after toggling window configuration view */
+ char draw; /* identifier of designated Win->_draw; to be returned to */
+ /* after toggling window configuration view */
uint8_t view; /* 0: use ->draw as Win->_draw; 1: use draw_winconf()*/
uint8_t height_type; /* both: 0: interpret ->height/->width as size in */
uint8_t width_type; /* positive cells; 1: as negative diff to max width */
/* Toggle windows in world->wins in the order desribed by the first line of
- * config/windows/toggled_win_order, wherein each character may correspond to
- * one hardcoded window.
+ * config/windows/toggled_win_order, wherein each character should correspond to
+ * one window the ID of which is found in world->winconf_ids. Unknown characters
+ * are silently ignored.
*/
extern void sorted_wintoggle(struct World * world);