-extern void record_control(int action, struct World * world);
-extern uint8_t player_control(int key, struct World * world);
-
-
-
-/* Control via "key" active window's geometry / keybindings in respective config
- * view.
- */
-extern uint8_t wingeom_control(int key, struct World * world);
-extern uint8_t winkeyb_control(int key, struct World * world);
-