{
char * dsc_dir;
char * action_dsc_prototype = "player_";
uint8_t len_action_dsc_prototype = strlen(action_dsc_prototype);
char action_dsc[len_action_dsc_prototype + 2];
memcpy(action_dsc, action_dsc_prototype, len_action_dsc_prototype);
{
char * dsc_dir;
char * action_dsc_prototype = "player_";
uint8_t len_action_dsc_prototype = strlen(action_dsc_prototype);
char action_dsc[len_action_dsc_prototype + 2];
memcpy(action_dsc, action_dsc_prototype, len_action_dsc_prototype);