import socket
import threading
from plomrogue.parser import ArgError, Parser
-from plomrogue.commands import cmd_MAP, cmd_THING_TYPE, cmd_THING_POS
+from plomrogue.commands import cmd_MAP, cmd_THING_POS
from plomrogue.game import Game, WorldBase
from plomrogue.mapping import MapBase
from plomrogue.io import PlomSocket
self.to_update['turn'] = True
self.to_update['map'] = True
+def cmd_THING_TYPE(game, i, type_):
+ t = game.world.get_thing(i)
+ t.type_ = type_
+cmd_THING_TYPE.argtypes = 'int:nonneg string'
+
class Game: