extern void draw_info_win (struct Win * win) {
// Draw info window by appending win->data integer value to "Turn: " display.
struct World * world = (struct World *) win->data;
- uint16_t count = world->turn;
char text[100];
- snprintf(text, 100, "Turn: %d", count);
+ snprintf(text, 100, "Turn: %d\nHitpoints: %d", world->turn, world->player->hitpoints);
draw_with_linebreaks(win, text, 0); }
extern void draw_keys_win (struct Win * win) {