struct MapObjDef map_obj_def;
unsigned char hitpoints_start; };
+extern void init_map_object_defs (struct World *, char *);
extern void readwrite_map_objects_dummy (void *, FILE *);
extern void write_map_objects_monsterdata (void *, FILE *);
extern void write_map_objects (void * start, FILE *, void (*) (void *, FILE *) );