X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=blobdiff_plain;f=TODO;h=5123c14d80878e6c522ad79d57dd1958da190bf1;hb=d2707c20a501a2c99af20c7e20f7c1a374bfe6aa;hp=7a18afd08450e12b115a2419ec82b4dadf76089d;hpb=baaee49c1b089259e0d4ed107e79086aace80ed2;p=plomrogue diff --git a/TODO b/TODO index 7a18afd..5123c14 100644 --- a/TODO +++ b/TODO @@ -1,38 +1,28 @@ Next planned steps in plomrogue development: -BOTH SERVER/CLIENT: +IN GENERAL: -- implement better server/client architecture, meeting these criteria: - - keep interaction of server and client in the filesystem (as currently - happens by use of plain text files and fifos) to allow for easy scripting - - allow for specific requests of the client for specific server data (such as: - "what path do you propose for the player character to get from A to B?") - - reduce hard disk i/o for server/client interaction (use fifos only?) - - further avoid exits that keep the server running and the lock file existing - when it shouldn't +- expand use of hardcoded_strings module(s) -- check for return values of *printf() +BOTH SERVER/CLIENT: -- make config files format more readable / self-explanatory +- make server and client communicate by specific world state info requests + in server/out, replacing server/worldstate -SERVER: +- beautify form of command arguments (strings instead of numbers for directions) -- implement field of view / line of sight and obstacles for those on the map +SERVER: -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- consider + -- is it actually useful to define map object action ids in the config file? +- save confserver/world data in record and save file, too; handle them like god + commands -- make shape of map (and diagonal movement penalty) configurable in config file +- rectify the mentioning of line counts in command reading error messages CLIENT: - enable toggling of window borders -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use - -- does get_n_of_keybs() really need to be its own function? (only used once) - -- transform Keybindings struct series from a linked list into an array +- make log scrollable