X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=blobdiff_plain;f=TODO;h=85282def52fa92671d94e55476487e4bdfc6ba33;hb=76ec1855b42a62dd569e3230120556854ca7329f;hp=bc87d095f830bac174b90b2aa901821fa86e8ace;hpb=5ae8d71f6b87c0cfc6b3ecf974f2cfbd6a611733;p=plomrogue diff --git a/TODO b/TODO index bc87d09..85282de 100644 --- a/TODO +++ b/TODO @@ -9,12 +9,12 @@ BOTH SERVER/CLIENT: - make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack + SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file @@ -22,12 +22,8 @@ SERVER: - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files -- rename confserver/defs to confserver/map_objects - CLIENT: - enable toggling of window borders - make log scrollable - -- re-organize code: empty misc.h into proper modules, split up windows.h