X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=blobdiff_plain;f=TODO;h=a892e094e48ea54ddeb473ce665008d89ea89aef;hb=aaa8274f5566c6f1a16bb3c8971f422ff06d0e37;hp=225a210153625e2a0d1039e8ff67e8f3d9153696;hpb=f6445615b0b81a83ef75cc4774bac992bac234bb;p=plomrogue diff --git a/TODO b/TODO index 225a210..a892e09 100644 --- a/TODO +++ b/TODO @@ -1,28 +1,28 @@ Next planned steps in plomrogue development: +IN GENERAL: + +- expand use of hardcoded_strings module(s) + BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- check for return values of *printf() - -- make config files format more readable / self-explanatory - SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- consider + -- is it actually useful to define map object action ids in the config file? +- save confserver/world data in record and save file, too; handle them like god + commands -- make shape of map (and diagonal movement penalty) configurable in config file +- rectify the mentioning of line counts in command reading error messages CLIENT: - enable toggling of window borders -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use +- make log scrollable + +- re-work unnecessary complex command / keybinding / server message mapping