X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=blobdiff_plain;f=TODO;h=c3c5b5fe2c2c65f9cbf5fbd333f07579fc34e264;hb=57a981d4fc0a6f24116c8fad753df57e168551ed;hp=6aebac58472a10052be412774533c01a8b186486;hpb=862d185c9f3836499717010ea0b1eafd4bfae97b;p=plomrogue diff --git a/TODO b/TODO index 6aebac5..c3c5b5f 100644 --- a/TODO +++ b/TODO @@ -7,17 +7,18 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack + +- handle crashes on OS X: SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files CLIENT: @@ -25,6 +26,4 @@ CLIENT: - make log scrollable -- re-organize code: empty misc.h into proper modules, split up windows.h - -- simplify get_keyname_to_keycode() +- fix buggy scrollling of large maps