X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=blobdiff_plain;f=TODO;h=c8b668126d80ff99a19d069220ac28b92787ea9c;hb=edebb2bf9aa780ee2f7006c1d2be9168564d34df;hp=a2625e6afa14b23ba3076180d4c5e78edcd1b99a;hpb=997edd45d2002dc021d1d74a12473e6055a82a75;p=plomrogue diff --git a/TODO b/TODO index a2625e6..c8b6681 100644 --- a/TODO +++ b/TODO @@ -4,27 +4,17 @@ IN GENERAL: - expand use of hardcoded_strings module(s) -- use __func__ instead of f_name +SERVER: + +- check whether saving every player turn slows down gameplay BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -SERVER: - -- consider - - -- save confserver/world data in record and save file, too; handle them like god - commands - -- rectify the mentioning of line counts in command reading error messages - CLIENT: -- enable toggling of window borders - -- make log scrollable - - re-work unnecessary complex command / keybinding / server message mapping + +- fix memory leakin draw_wins module