X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=blobdiff_plain;f=plomrogue-server.py;h=fc0a82a853066c5006e4e304a2ec3dcc2064c125;hb=7ea9de2749221e7c5fd5182bd32a386522c9fd65;hp=a66e2ae8e92f6376e97bde3d94181b6006ee9c3c;hpb=e7310e4bba2ebdc194f079e68530ddd73fe0ba51;p=plomrogue diff --git a/plomrogue-server.py b/plomrogue-server.py index a66e2ae..fc0a82a 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -449,38 +449,65 @@ def build_fov_map(t): # DUMMY so far. Just builds an all-visible map. -def actor_wait(Thing): - """Do nothing (but loudly, if by player).""" - if Thing == world_db["Things"][0]: +def actor_wait(t): + """Make t do nothing (but loudly, if player avatar).""" + if t == world_db["Things"][0]: strong_write(io_db["file_out"], "LOG You wait.\n") -def actor_move(Thing): +def actor_move(t): pass -def actor_pick_up(Thing): - """Pick up (topmost?) thing from ground into inventory.""" +def actor_pick_up(t): + """Make t pick up (topmost?) Thing from ground into inventory.""" # Topmostness is actually not defined so far. - ids = [id for id in world_db["Things"] if world_db["Things"][id] != Thing + ids = [id for id in world_db["Things"] if world_db["Things"][id] != t if not world_db["Things"][id]["carried"] - if world_db["Things"][id]["T_POSY"] == Thing["T_POSY"] - if world_db["Things"][id]["T_POSX"] == Thing["T_POSX"]] - if ids: + if world_db["Things"][id]["T_POSY"] == t["T_POSY"] + if world_db["Things"][id]["T_POSX"] == t["T_POSX"]] + if len(ids): world_db["Things"][ids[0]]["carried"] = True - Thing["T_CARRIES"].append(ids[0]) - strong_write(io_db["file_out"], "LOG You pick up an object.\n") - else: + t["T_CARRIES"].append(ids[0]) + if t == world_db["Things"][0]: + strong_write(io_db["file_out"], "LOG You pick up an object.\n") + elif t == world_db["Things"][0]: err = "You try to pick up an object, but there is none." strong_write(io_db["file_out"], "LOG " + err + "\n") -def actor_drop(Thing): - pass +def actor_drop(t): + """Make t rop Thing from inventory to ground indexed by T_ARGUMENT.""" + # TODO: Handle case where T_ARGUMENT matches nothing. + if len(t["T_CARRIES"]): + id = t["T_CARRIES"][t["T_ARGUMENT"]] + t["T_CARRIES"].remove(id) + world_db["Things"][id]["carried"] = False + if t == world_db["Things"][0]: + strong_write(io_db["file_out"], "LOG You drop an object.\n") + elif t == world_db["Things"][0]: + err = "You try to drop an object, but you own none." + strong_write(io_db["file_out"], "LOG " + err + "\n") -def actor_use(Thing): - pass +def actor_use(t): + """Make t use (for now: consume) T_ARGUMENT-indexed Thing in inventory.""" + # Original wrongly featured lifepoints increase through consumable! + # TODO: Handle case where T_ARGUMENT matches nothing. + if len(t["T_CARRIES"]): + id = t["T_CARRIES"][t["T_ARGUMENT"]] + type = world_db["Things"][id]["T_TYPE"] + if world_db["ThingTypes"][type]["TT_CONSUMABLE"]: + t["T_CARRIES"].remove(id) + del world_db["Things"][id] + t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_CONSUMABLE"] + strong_write(io_db["file_out"], "LOG You consume this object.\n") + else: + strong_write(io_db["file_out"], "LOG You try to use this " + \ + "object, but fail.\n") + else: + strong_write(io_db["file_out"], "LOG You try to use an object, " + \ + "but you own none.\n") def turn_over():