From: Christian Heller Date: Wed, 25 Nov 2020 05:00:19 +0000 (+0100) Subject: Only enforce keyboard input when strictly needed in web client. X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=commitdiff_plain;h=4751c89d6c003264d1165b28eae6cd07cf06f90a;p=plomrogue2 Only enforce keyboard input when strictly needed in web client. --- diff --git a/rogue_chat.html b/rogue_chat.html index 02fb9a6..665bc3d 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -613,13 +613,15 @@ let tui = { if (this.mode.name == 'control_tile_draw') { tui.log_msg('@ finished tile protection drawing.') } - this.inputEl.focus(); this.map_mode = 'terrain + things'; this.tile_draw = false; if (mode_name == 'admin_enter' && this.is_admin) { mode_name = 'admin'; }; this.mode = this['mode_' + mode_name]; + if (this.mode.has_input_prompt || this.mode.is_single_char_entry) { + this.inputEl.focus(); + } if (game.player_id in game.things && (this.mode.shows_info || this.mode.name == 'control_tile_draw')) { explorer.position = game.things[game.player_id].position; if (this.mode.shows_info) {