From: Christian Heller Date: Thu, 3 Mar 2016 01:04:49 +0000 (+0100) Subject: Server: Optimize thing position calculation. X-Git-Tag: tce~100 X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=commitdiff_plain;h=5cdce6d500080008b097435e2891674c16fde208;p=plomrogue Server: Optimize thing position calculation. --- diff --git a/server/actions.py b/server/actions.py index 7222ad8..4dc470b 100644 --- a/server/actions.py +++ b/server/actions.py @@ -55,9 +55,11 @@ def actor_move(t): if passable: t["T_POSY"] = move_result[1] t["T_POSX"] = move_result[2] + t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] for id in t["T_CARRIES"]: world_db["Things"][id]["T_POSY"] = move_result[1] world_db["Things"][id]["T_POSX"] = move_result[2] + world_db["Things"][id]["pos"] = t["pos"] build_fov_map(t) if t == world_db["Things"][0]: log("You MOVE " + dir + ".") @@ -71,8 +73,7 @@ def actor_pickup(t): """ ids = [id for id in world_db["Things"] if world_db["Things"][id] != t if not world_db["Things"][id]["carried"] - if world_db["Things"][id]["T_POSY"] == t["T_POSY"] - if world_db["Things"][id]["T_POSX"] == t["T_POSX"]] + if world_db["Things"][id]["pos"] == t["pos"]] if len(ids): lowest_tid = -1 for iid in ids: diff --git a/server/ai.py b/server/ai.py index 661d302..71961a3 100644 --- a/server/ai.py +++ b/server/ai.py @@ -59,14 +59,18 @@ def get_dir_to_target(t, filter): def animates_in_fov(maplength): return [Thing for Thing in world_db["Things"].values() if Thing["T_LIFEPOINTS"] and not Thing["carried"] - and not Thing == t and 118 == t["fovmap"][Thing["T_POSY"] * - maplength + Thing["T_POSX"]]] + and not Thing == t and 118 == t["fovmap"][Thing["pos"]]] + + #def animates_in_fov_gen(maplength): + # return (Thing for Thing in world_db["Things"].values() + # if Thing["T_LIFEPOINTS"] and not Thing["carried"] + # and not Thing == t and 118 == t["fovmap"][Thing["pos"]]) def good_attack_target(v): eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) - type = world_db["ThingTypes"][v["T_TYPE"]] - type_corpse = world_db["ThingTypes"][type["TT_CORPSE_ID"]] - if t["T_LIFEPOINTS"] > type["TT_LIFEPOINTS"] \ + ty = world_db["ThingTypes"][v["T_TYPE"]] + type_corpse = world_db["ThingTypes"][ty["TT_CORPSE_ID"]] + if t["T_LIFEPOINTS"] > ty["TT_LIFEPOINTS"] \ and type_corpse["TT_TOOL"] == "food" \ and type_corpse["TT_TOOLPOWER"] > eat_cost: return True @@ -129,10 +133,10 @@ def get_dir_to_target(t, filter): set_cells_passable_on_memmap_to_65534_on_scoremap() maplen = world_db["MAP_LENGTH"] if "a" == filter: - [set_map_score(Thing["T_POSY"] * maplen + Thing["T_POSX"], 0) for + [set_map_score(Thing["pos"], 0) for Thing in animates_in_fov(maplen) if good_attack_target(Thing)] elif "f" == filter: - [set_map_score(Thing["T_POSY"] * maplen + Thing["T_POSX"], 0) for + [set_map_score(Thing["pos"], 0) for Thing in animates_in_fov(maplen) if good_flee_target(Thing)] elif "c" == filter: eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) @@ -145,12 +149,12 @@ def get_dir_to_target(t, filter): elif "s" == filter: zero_score_map_where_char_on_memdepthmap(mem_depth_c[0]) if "f" == filter: - [set_map_score(Thing["T_POSY"] * maplen + Thing["T_POSX"], 65535) - for Thing in animates_in_fov(maplen) if get_map_score( - Thing["T_POSY"] * maplen + Thing["T_POSX"])] + [set_map_score(Thing["pos"], 65535) + for Thing in animates_in_fov(maplen) + if get_map_score(Thing["pos"])] elif "a" != filter: - [set_map_score(Thing["T_POSY"] * maplen + Thing["T_POSX"], - 65535) for Thing in animates_in_fov(maplen)] + [set_map_score(Thing["pos"], 65535) + for Thing in animates_in_fov(maplen)] def rand_target_dir(neighbors, cmp, dirs): candidates = [] @@ -174,7 +178,7 @@ def get_dir_to_target(t, filter): import math dir_to_target = False dirs = "edcxsw" - eye_pos = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"] + eye_pos = t["pos"] neighbors = get_neighbor_scores(dirs, eye_pos) minmax_start = 0 if "f" == filter else 65535 - 1 minmax_neighbor = minmax_start @@ -230,8 +234,7 @@ def standing_on_food(t): eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) for id in [id for id in world_db["Things"] if world_db["Things"][id] != t if not world_db["Things"][id]["carried"] - if world_db["Things"][id]["T_POSY"] == t["T_POSY"] - if world_db["Things"][id]["T_POSX"] == t["T_POSX"] + if world_db["Things"][id]["pos"] == t["pos"] if world_db["ThingTypes"][world_db["Things"][id]["T_TYPE"]] ["TT_TOOL"] == "food" if world_db["ThingTypes"][world_db["Things"][id]["T_TYPE"]] diff --git a/server/commands.py b/server/commands.py index 7755f88..536e330 100644 --- a/server/commands.py +++ b/server/commands.py @@ -57,8 +57,7 @@ def command_thingshere(str_y, str_x): for id in world_db["Things"] if not world_db["Things"][id]["carried"] if world_db["Things"][id]["T_TYPE"] == tid - if y == world_db["Things"][id]["T_POSY"] - if x == world_db["Things"][id]["T_POSX"]]: + if pos == world_db["Things"][id]["pos"]]: type = world_db["Things"][id]["T_TYPE"] name = world_db["ThingTypes"][type]["TT_NAME"] strong_write(io_db["file_out"], name + "\n") @@ -403,7 +402,9 @@ def setter_tpos(axis): val = integer_test(str_int, 0, 255) if None != val: if val < world_db["MAP_LENGTH"]: - world_db["Things"][command_tid.id]["T_POS" + axis] = val + t = world_db["Things"][command_tid.id] + t["T_POS" + axis] = val + t["pos"] = t["T_POSY"] * world_db["MAP_LENGTH"] + t["T_POSX"] if world_db["WORLD_ACTIVE"] \ and world_db["Things"][command_tid.id]["T_LIFEPOINTS"]: build_fov_map(world_db["Things"][command_tid.id]) @@ -442,8 +443,7 @@ def play_pickup(): t = world_db["Things"][0] ids = [tid for tid in world_db["Things"] if tid if not world_db["Things"][tid]["carried"] - if world_db["Things"][tid]["T_POSY"] == t["T_POSY"] - if world_db["Things"][tid]["T_POSX"] == t["T_POSX"]] + if world_db["Things"][tid]["pos"] == t["pos"]] from server.config.commands import play_pickup_attempt_hook if not len(ids): log("NOTHING to pick up.") diff --git a/server/decrement_lifepoints.py b/server/decrement_lifepoints.py index b8cab97..d3043de 100644 --- a/server/decrement_lifepoints.py +++ b/server/decrement_lifepoints.py @@ -17,8 +17,6 @@ def decrement_lifepoints(t): live_tid = t["T_TYPE"] for tid in t["T_CARRIES"]: t["T_CARRIES"].remove(tid) - world_db["Things"][tid]["T_POSY"] = t["T_POSY"] - world_db["Things"][tid]["T_POSX"] = t["T_POSX"] world_db["Things"][tid]["carried"] = False t["T_TYPE"] = world_db["ThingTypes"][t["T_TYPE"]]["TT_CORPSE_ID"] if world_db["Things"][0] == t: diff --git a/server/io.py b/server/io.py index bb5d3ac..ad30cc2 100644 --- a/server/io.py +++ b/server/io.py @@ -185,7 +185,7 @@ def save_world(): t = world_db["Things"][tid] for key in sorted(t.keys()): if key not in {"T_CARRIES", "carried", "fovmap", "T_MEMMAP", - "T_MEMTHING", "T_MEMDEPTHMAP"}: + "T_MEMTHING", "T_MEMDEPTHMAP", "pos"}: argument = t[key] string += key + " " + (quote_escape(argument) if \ str == type(argument) else str(argument)) + "\n" diff --git a/server/new_thing.py b/server/new_thing.py index 84bc591..5c48177 100644 --- a/server/new_thing.py +++ b/server/new_thing.py @@ -16,6 +16,7 @@ def new_Thing(_type, pos=(0, 0)): thing["T_TYPE"] = _type thing["T_POSY"] = pos[0] thing["T_POSX"] = pos[1] + thing["pos"] = thing["T_POSY"] * world_db["MAP_LENGTH"] + thing["T_POSX"] if world_db["WORLD_ACTIVE"] and thing["T_LIFEPOINTS"]: build_fov_map(thing) return thing diff --git a/server/update_map_memory.py b/server/update_map_memory.py index cd5323c..003e0cf 100644 --- a/server/update_map_memory.py +++ b/server/update_map_memory.py @@ -56,5 +56,4 @@ def update_map_memory(t, age_map=True): if not world_db["Things"][id]["carried"] if not world_db["ThingTypes"][world_db["Things"][id]["T_TYPE"]] ["TT_LIFEPOINTS"] - if ord_v == t["fovmap"][(world_db["Things"][id]["T_POSY"] * maplength) - + world_db["Things"][id]["T_POSX"]]] + if ord_v == t["fovmap"][world_db["Things"][id]["pos"]]] diff --git a/server/worldstate_write_helpers.py b/server/worldstate_write_helpers.py index 8ec4b35..cda1bfc 100644 --- a/server/worldstate_write_helpers.py +++ b/server/worldstate_write_helpers.py @@ -37,12 +37,10 @@ def write_fov_map(): if not world_db["Things"][id]["carried"] if world_db["Things"][id]["T_TYPE"] == tid if world_db["Things"][0]["fovmap"][ - world_db["Things"][id]["T_POSY"] * length - + world_db["Things"][id]["T_POSX"]] == ord_v]: + world_db["Things"][id]["pos"]] == ord_v]: type = world_db["Things"][id]["T_TYPE"] c = ord(world_db["ThingTypes"][type]["TT_SYMBOL"]) - fov[world_db["Things"][id]["T_POSY"] * length - + world_db["Things"][id]["T_POSX"]] = c + fov[world_db["Things"][id]["pos"]] = c return write_map(fov, length) def write_mem_map():