From: Christian Heller Date: Wed, 14 Aug 2013 01:04:53 +0000 (+0200) Subject: Made game exiting and cleaning up more flexible. Provided so far unused exit-on-error... X-Git-Tag: tce~1100 X-Git-Url: https://plomlompom.com/repos//%22https:/validator.w3.org/check?a=commitdiff_plain;h=7bebc9943d1648d56968146b17c9459affb183c6;p=plomrogue Made game exiting and cleaning up more flexible. Provided so far unused exit-on-error function. --- diff --git a/src/main.c b/src/main.c index 8c1ac56..f7007b7 100644 --- a/src/main.c +++ b/src/main.c @@ -22,11 +22,12 @@ */ #include "map_object_actions.h" /* for player_wait(), move_player() */ #include "map.h" /* for struct Map, init_map() */ -#include "misc.h" /* for update_log(), toggle_window(), exit_game(), - * find_passable_pos(), meta_keys(), save_game() +#include "misc.h" /* for update_log(), toggle_window(), find_passable_pos(), + * meta_keys(), save_game() */ #include "yx_uint16.h" /* for dir enum */ #include "rrand.h" /* for rrand(), rrand_seed() */ +#include "rexit.h" /* for exit_game() */ int main(int argc, char *argv[]) { @@ -53,6 +54,7 @@ int main(int argc, char *argv[]) /* Initialize log, player, monster/item definitions and monsters/items. */ world.log = calloc(1, sizeof(char)); + set_cleanup_flag(CLEANUP_LOG); update_log (&world, " "); struct Player player; player.hitpoints = 5; @@ -104,6 +106,7 @@ int main(int argc, char *argv[]) rrand_seed(world.seed); struct Map map = init_map(); world.map = ↦ + set_cleanup_flag(CLEANUP_MAP); if (1 == world.turn) { player.pos = find_passable_pos(&map); @@ -117,11 +120,13 @@ int main(int argc, char *argv[]) /* Initialize window system and windows. */ WINDOW * screen = initscr(); + set_cleanup_flag(CLEANUP_NCURSES); noecho(); curs_set(0); keypad(screen, TRUE); raw(); init_keybindings(&world); + set_cleanup_flag(CLEANUP_KEYBINDINGS); struct WinMeta win_meta = init_win_meta(screen); struct Win win_keys = init_win(&win_meta, "Keys", 0, 29, &world, draw_keys_win); @@ -196,7 +201,7 @@ int main(int argc, char *argv[]) &win_map, &win_info, &win_log); if (1 == quit_called) { - exit_game(&world, &map); + exit_game(&world); } } } @@ -255,7 +260,7 @@ int main(int argc, char *argv[]) &win_map, &win_info, &win_log); if (1 == quit_called) { - exit_game(&world, &map); + exit_game(&world); } } } diff --git a/src/misc.c b/src/misc.c index 6aeb8b4..0bb50a7 100644 --- a/src/misc.c +++ b/src/misc.c @@ -1,9 +1,8 @@ /* misc.c */ #include "misc.h" -#include /* for exit(), EXIT_SUCCESS define, calloc(), free() */ +#include /* for calloc(), free() */ #include /* for strlen(), strcmp(), memcpy() */ -#include /* for endwin() */ #include "windows.h" /* for suspend_win(), append_win(), reset_pad_offset(), * resize_active_win(), cycle_active_win(), * shift_active_win(), struct Win, struct WinMeta @@ -22,23 +21,6 @@ -extern void exit_game(struct World * world, struct Map * map) -{ - endwin(); - free(map->cells); - uint16_t key; - for (key = 0; key <= world->keyswindata->max; key++) - { - free(world->keybindings[key].name); - } - free(world->keybindings); - free(world->keyswindata); - free(world->log); - exit (EXIT_SUCCESS); -} - - - extern void textfile_sizes(FILE * file, uint16_t * linemax_p, uint16_t * n_lines_p) { diff --git a/src/misc.h b/src/misc.h index 4d26f10..1c1a749 100644 --- a/src/misc.h +++ b/src/misc.h @@ -19,11 +19,6 @@ struct Map; -/* Reset terminal (end ncurses), clean up memory and exit. */ -extern void exit_game(struct World * world, struct Map * map); - - - /* Learn from "file" the largest line length (pointed to by "linemax_p") and * (pointed to by "n_lines_p" if it is not set to NULL) the number of lines. */ diff --git a/src/rexit.c b/src/rexit.c new file mode 100644 index 0000000..f7bb3f2 --- /dev/null +++ b/src/rexit.c @@ -0,0 +1,67 @@ +/* rexit.c */ + +#include "rexit.h" +#include /* for exit(), free(), defines EXIT_SUCESS, EXIT_FAILURE */ +#include /* for printf() */ +#include /* for endwin() */ +#include "main.h" /* for World struct */ +#include "map.h" /* for Map struct */ +#include "keybindings.h" /* for KeysWinData, KeyBinding structs */ + + + +/* The clean-up routine and the flag resource by which it decides what to do. */ +static unsigned char cleanup_flags = 0x00; +static void cleanup(struct World * world); + + + +static void cleanup(struct World * world) +{ + if (cleanup_flags & CLEANUP_NCURSES) + { + endwin(); + } + if (cleanup_flags & CLEANUP_MAP) + { + free(world->map->cells); + } + if (cleanup_flags & CLEANUP_KEYBINDINGS) + { + uint16_t key; + for (key = 0; key <= world->keyswindata->max; key++) + { + free(world->keybindings[key].name); + } + free(world->keybindings); + free(world->keyswindata); + } + if (cleanup_flags & CLEANUP_LOG) + { + free(world->log); + } +} + + + +extern void set_cleanup_flag(enum cleanup_flag flag) +{ + cleanup_flags = cleanup_flags | flag; +} + + + +extern void exit_game(struct World * world) +{ + cleanup(world); + exit(EXIT_SUCCESS); +} + + + +extern void exit_err(struct World * world, char * msg) +{ + cleanup(world); + printf(msg); + exit(EXIT_FAILURE); +} diff --git a/src/rexit.h b/src/rexit.h new file mode 100644 index 0000000..8a5444f --- /dev/null +++ b/src/rexit.h @@ -0,0 +1,39 @@ +/* rexit.h + * + * Routines to exit the game orderly or on error, with as much cleaning up as is + * possible in both cases. + */ + +#ifndef REXIT_H +#define REXIT_H + + + +struct World; +struct Map; + + + +/* set_cleanup_flag() sets any of the flags defined in cleanup_flag to announce + * the resources that need cleaning up upon program exit. It is to be called at + * the earliest moment possible after resource creation / initialization. + */ +enum cleanup_flag +{ + CLEANUP_NCURSES = 0x01, + CLEANUP_MAP = 0x02, + CLEANUP_KEYBINDINGS = 0x04, + CLEANUP_LOG = 0x08 +}; +extern void set_cleanup_flag(enum cleanup_flag flag); + + + +/* Exit orderly without message or on error with an error message ("msg"). + */ +extern void exit_game(struct World * world); +extern void exit_err(struct World * world, char * msg); + + + +#endif