1 from plomrogue.misc import quote
2 from plomrogue.errors import GameError
3 from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex, Map
7 def cmd_TASKS(game, connection_id):
9 game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id)
10 cmd_TASKS.argtypes = ''
12 def cmd_ALL(game, msg, connection_id):
14 if not connection_id in game.sessions:
15 raise GameError('need to be logged in for this')
16 speaker = game.get_thing(game.sessions[connection_id], False)
17 dijkstra_map = Map(game.map_geometry.size)
19 dijkstra_map.terrain = [n_max for i in range(dijkstra_map.size_i)]
20 dijkstra_map[speaker.position] = 0
24 for pos in dijkstra_map:
25 if game.map[pos] == 'X':
27 neighbors = game.map_geometry.get_neighbors(pos)
28 for direction in [d for d in neighbors if neighbors[d]]:
29 yx = neighbors[direction]
30 if dijkstra_map[yx] < dijkstra_map[pos] - 1:
31 dijkstra_map[pos] = dijkstra_map[yx] + 1
33 for c_id in game.sessions:
34 listener = game.get_thing(game.sessions[c_id], create_unfound=False)
35 volume = 1 / max(1, dijkstra_map[listener.position])
36 game.io.send('CHAT ' +
37 quote('(volume: %.3f) %s: %s' % (volume, speaker.nickname, msg)),
39 cmd_ALL.argtypes = 'string'
41 def cmd_LOGIN(game, nick, connection_id):
42 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
43 raise GameError('name already in use')
44 if connection_id in game.sessions:
45 raise GameError('cannot log in twice')
46 t = game.thing_types['player'](game)
47 t.position = YX(game.map.size.y // 2, game.map.size.x // 2)
48 game.things += [t] # TODO refactor into Thing.__init__?
49 game.sessions[connection_id] = t.id_
50 game.io.send('LOGIN_OK', connection_id)
52 game.io.send('CHAT ' + quote(t.nickname + ' entered the map.'))
53 game.io.send('PLAYER_ID %s' % t.id_, connection_id)
55 cmd_LOGIN.argtypes = 'string'
57 def cmd_NICK(game, nick, connection_id):
58 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
59 raise GameError('name already in use')
60 if not connection_id in game.sessions:
61 raise GameError('can only rename when already logged in')
62 t_id = game.sessions[connection_id]
63 t = game.get_thing(t_id, False)
66 game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick))
68 cmd_NICK.argtypes = 'string'
70 def cmd_GET_GAMESTATE(game, connection_id):
71 game.send_gamestate(connection_id)
72 cmd_GET_GAMESTATE.argtypes = ''
74 def cmd_QUERY(game, target_nick, msg, connection_id):
75 if not connection_id in game.sessions:
76 raise GameError('can only query when logged in')
77 t = game.get_thing(game.sessions[connection_id], False)
78 source_nick = t.nickname
79 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == target_nick]:
80 for c_id in game.sessions:
81 if game.sessions[c_id] == t.id_:
82 game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id)
83 game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id)
85 raise GameError('target user offline')
86 raise GameError('can only query with registered nicknames')
87 cmd_QUERY.argtypes = 'string string'
89 def cmd_PING(game, connection_id):
90 game.io.send('PONG', connection_id)
91 cmd_PING.argtypes = ''
93 def cmd_TURN(game, n):
95 cmd_TURN.argtypes = 'int:nonneg'
97 def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
98 player = game.get_thing(game.sessions[connection_id], False)
99 if player.fov_stencil[yx] != '.':
100 raise GameError('cannot annotate tile outside field of view')
101 if not game.can_do_tile_with_pw(yx, pw):
102 raise GameError('wrong password for tile')
104 if yx in game.annotations:
105 del game.annotations[yx]
107 game.annotations[yx] = msg
109 cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
111 def cmd_PORTAL(game, yx, msg, pw, connection_id):
112 player = game.get_thing(game.sessions[connection_id], False)
113 if player.fov_stencil[yx] != '.':
114 raise GameError('cannot edit portal on tile outside field of view')
115 if not game.can_do_tile_with_pw(yx, pw):
116 raise GameError('wrong password for tile')
118 if yx in game.portals:
121 game.portals[yx] = msg
123 cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string'
125 def cmd_GOD_ANNOTATE(game, yx, msg):
126 game.annotations[yx] = msg
128 cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string'
130 def cmd_GOD_PORTAL(game, yx, msg):
131 game.portals[yx] = msg
133 cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string'
135 def cmd_GET_ANNOTATION(game, yx, connection_id):
136 player = game.get_thing(game.sessions[connection_id], False)
137 annotation = '(unknown)';
138 if player.fov_stencil[yx] == '.':
139 annotation = '(none)';
140 if yx in game.annotations:
141 annotation = game.annotations[yx]
142 game.io.send('ANNOTATION %s %s' % (yx, quote(annotation)))
143 cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg'
145 def cmd_MAP_LINE(game, y, line):
146 game.map.set_line(y, line)
147 cmd_MAP_LINE.argtypes = 'int:nonneg string'
149 def cmd_MAP(game, geometry, size):
150 map_geometry_class = globals()['MapGeometry' + geometry]
151 game.new_world(map_geometry_class(size))
152 cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos'
154 def cmd_MAP_CONTROL_LINE(game, y, line):
155 game.map_control.set_line(y, line)
156 cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string'
158 def cmd_MAP_CONTROL_PW(game, tile_class, password):
159 game.map_control_passwords[tile_class] = password
160 cmd_MAP_CONTROL_PW.argtypes = 'char string'