1 from plomrogue.errors import PlayError, GameError
2 from plomrogue.mapping import YX
10 def __init__(self, thing, args=()):
19 class Task_WAIT(Task):
27 class Task_MOVE(Task):
29 argtypes = 'string:direction'
31 def get_move_target(self):
32 return self.thing.game.map_geometry.move(self.thing.position,
36 test_pos = self.get_move_target()
38 raise PlayError('would move out of map')
39 elif test_pos in [t.position for t in self.thing.game.things
41 raise PlayError('blocked by other thing')
42 elif self.thing.game.map[test_pos] != '.':
43 raise PlayError('would move into illegal territory')
46 self.thing.position = self.get_move_target()
50 class Task_WRITE(Task):
52 argtypes = 'string:char string'
55 if not self.thing.game.can_do_tile_with_pw(self.thing.position,
57 raise GameError('wrong password for tile')
60 self.thing.game.map[self.thing.position] = self.args[0]
64 class Task_FLATTEN_SURROUNDINGS(Task):
72 for yx in[self.thing.position] + \
73 list(self.thing.game.map_geometry.get_neighbors(self.thing.position).values()):
75 if not self.thing.game.can_do_tile_with_pw(yx, self.args[0]):
77 self.thing.game.map[yx] = '.'