1 from plomrogue.errors import PlayError, GameError
2 from plomrogue.mapping import YX
10 def __init__(self, thing, args=()):
19 class Task_WAIT(Task):
27 class Task_MOVE(Task):
29 argtypes = 'string:direction'
31 def get_move_target(self):
32 return self.thing.game.map_geometry.move(self.thing.position,
36 test_pos = self.get_move_target()
38 raise PlayError('would move out of map')
39 elif test_pos in [t.position for t in self.thing.game.things
41 raise PlayError('blocked by other thing')
42 elif self.thing.game.map[test_pos] != '.':
43 raise PlayError('blocked by impassable tile')
46 self.thing.position = self.get_move_target()
47 if self.thing.carrying:
48 self.thing.carrying.position = self.thing.position
52 class Task_WRITE(Task):
54 argtypes = 'string:char string'
57 if not self.thing.game.can_do_tile_with_pw(self.thing.position,
59 raise GameError('wrong password for tile')
62 self.thing.game.map[self.thing.position] = self.args[0]
66 class Task_FLATTEN_SURROUNDINGS(Task):
74 for yx in[self.thing.position] + \
75 list(self.thing.game.map_geometry.get_neighbors(self.thing.position).values()):
77 if not self.thing.game.can_do_tile_with_pw(yx, self.args[0]):
79 self.thing.game.map[yx] = '.'
83 class Task_PICK_UP(Task):
87 if self.thing.carrying:
88 raise PlayError('already carrying something')
89 nothing_to_pick_up = True
90 for t in [t for t in self.thing.game.things
91 if t != self.thing and t.position == self.thing.position
92 and t.type_ != 'Player']:
93 nothing_to_pick_up = False
95 if nothing_to_pick_up:
96 raise PlayError('nothing to pick up')
99 to_pick_up = [t for t in self.thing.game.things
100 if t != self.thing and t.position == self.thing.position][0]
101 self.thing.carrying = to_pick_up
105 class Task_DROP(Task):
109 if not self.thing.carrying:
110 raise PlayError('nothing to drop')
113 self.thing.carrying = None