3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
7 * Pseudo AI for actor movement.
17 /* Determine next non-player actor command / arguments by the actor's AI. It's
18 * pretty dumb so far. Actors will try to move towards their path-wise nearest
19 * neighbor. If no one else is found in the neighborhood, they will simply wait.
21 extern void ai(struct Thing * t);