3 * Routines that build on top of the windows library to provide a simple window
4 * management API to the game.
12 #include <stdint.h> /* for uint8_t, int16_t */
13 #include "keybindings.h" /* for KeyBiData struct */
20 /* Stores a window's configuration (like geometry, keybindings) and a pointer to
21 * the respective Win struct itself.
25 char id; /* unique identifier of WinConf, abused as ID for ->win and */
26 /* equivalent to the char following its "Win_" conffile name */
27 struct Win * win; /* window configured by this WinConf */
28 char * title; /* designated title as passed to init_win() */
29 int16_t height; /* designated height as interpreted by init_win()*/
30 int16_t width; /* designated width as interpreted by init_win() */
31 char draw; /* identifier of designated Win->_draw; to be returned to */
32 /* after toggling window configuration view */
33 uint8_t view; /* 0: use ->draw as Win->_draw; 1: use draw_winconf()*/
34 uint8_t height_type; /* both: 0: interpret ->height/->width as size in */
35 uint8_t width_type; /* positive cells; 1: as negative diff to max width */
36 struct KeyBiData kb; /* the window's specific keybindings */
41 /* Get WinConf fathering "win"; get Win of WinConf of "id". */
42 extern struct WinConf * get_winconf_by_win(struct World * world,
44 extern struct Win * get_win_by_id(struct World * world, char id);
48 /* Create/initialize (from config files)/free Winconf structs. */
49 extern void init_winconfs(struct World * world);
50 extern void free_winconfs(struct World * world);
51 extern void init_wins(struct World * world);
55 /* Toggle windows in world->wins in the order desribed by the first line of
56 * config/windows/toggle_order_and_active, wherein each character should
57 * correspond to one window whose ID is found in world->winconf_ids. Unknown
58 * characters are silently ignored. The first character of the second line of
59 * the file is also read to determine which window to focus as active (but only
60 * if it fits the ID of a window thus toggled visible).
62 extern void sorted_wintoggle_and_activate(struct World * world);
66 /* Save all window's configurations to their configuration files. */
67 extern void save_win_configs(struct World * world);
71 /* Toggle "window configuration" view for "win". */
72 extern void toggle_winconfig(struct World * world, struct Win * win);
74 /* Toggle interpretation type for Win's width/height of Win in WinConf. Width
75 * only toggles to 1 if terminal window is at least as wide as WinConf->width.
77 extern void toggle_win_height_type(struct World * world, struct Win * win);
78 extern void toggle_win_width_type(struct World * world, struct Win * win);
82 /* Toggle display of a window "win".
84 * Return 0 on success, 1 on (ncurses pad/window memory allocation) error.
86 extern uint8_t toggle_window(struct WinMeta * win_meta, struct Win * win);
90 /* Try to scroll virtual screen left ("dir" = "-") or right ("dir" = "+"),
91 * subject to the limitations provided by the window manager via
94 extern void scroll_pad(struct WinMeta * win_meta, char dir);
98 /* Try to grow or shrink the active window horizontally ("change" = "*"/"_") or
99 * vertically ("change = "+"/"-") by one cell size, subject to the limitations
100 * provided by the window manager via resize_active_win().
102 * Forces WinConf->width_type = 0 if new width surpasses that of terminal win.
104 * Return 0 on success, 1 on (ncurses pad/window memory allocation) error.
106 extern uint8_t growshrink_active_window(struct World * world, char change);