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New client: Add client->server communication, with QUIT command.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c37c5c23f141ee9aa39ae727c73295f68edf6e2c..212f5822f00e8cbd7b3410f17d12269569b19035 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,14
+1,24
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-IN GENERAL:
-
-- expand use of hardcoded_strings module(s)
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
+- quote escaping in token_from_line()
+
+- think about refactoring occurrences of "free(...); ... = NULL;"
+
+SERVER:
+
+- pythonize Python code
+
+- old C code: pythonize, then re-C as needed by performance
+
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
+
+- only send "ITEM_HERE" query to server when the dependent window is open
+
+- draw_win_log() is still buggy (make mem alloc for other line break styles!)