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Add (temporary?) debug info on joins/parts/session numbers.
[plomrogue2] / plomrogue / commands.py
index 921d6e011c498744bb64659925be7cce66ffb140..9f7bfff6604bb7c3223d5798a526d7e4947f8553 100644 (file)
@@ -128,6 +128,7 @@ def cmd_NICK(game, nick, connection_id):
         raise GameError('can only rename when already logged in')
     old_nick = t.name
     t.name = nick
+    print('DEBUG RENAME %s %s' % (old_nick, nick))
     game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick))
     game.changed = True
     game.record_change(t.position, 'other')
@@ -337,25 +338,6 @@ def cmd_PLAYER_FACE(game, face, connection_id):
     game.record_change(t.position, 'other')
 cmd_PLAYER_FACE.argtypes = 'string'
 
-def cmd_PLAYER_HAT(game, hat, connection_id):
-    t = game.get_player(connection_id)
-    if not t:
-        raise GameError('can only edit hat when already logged in')
-    if not t.name in game.hats:
-        raise GameError('not currently wearing an editable hat')
-    if len(hat) != 18:
-        raise GameError('wrong hat string length')
-    legal_chars = t.get_cookie_chars()
-    for c in hat:
-        if c not in legal_chars:
-            raise GameError('used illegal character: "%s" – '
-                            'allowed characters: %s'
-                            % (c, legal_chars))
-    game.hats[t.name] = hat
-    game.changed = True
-    game.record_change(t.position, 'other')
-cmd_PLAYER_HAT.argtypes = 'string'
-
 def cmd_GOD_PLAYER_FACE(game, name, face):
     if len(face) != 18:
         raise GameError('wrong face string length')
@@ -372,16 +354,69 @@ def cmd_GOD_PLAYERS_HAT_CHARS(game, name, hat_chars):
     game.players_hat_chars[name] = hat_chars
 cmd_GOD_PLAYERS_HAT_CHARS.argtypes = 'string string'
 
-def cmd_THING_HAT_DESIGN(game, thing_id, design):
-    if len(design) != 18:
-        raise GameError('hat design of wrong length')
+def cmd_THING_DESIGN(game, design, pw, connection_id):
+    player = game.get_player(connection_id)
+    if not player:
+        raise GameError('need to be logged in for this')
+    if not player.carrying:
+        raise GameError('need to carry a thing to re-draw it')
+    if not game.can_do_thing_with_pw(player.carrying, pw):
+        raise GameError('wrong password for thing')
+    if not hasattr(player.carrying, 'design'):
+        raise GameError('carried thing not designable')
+    if player.carrying.type_ == 'Hat':
+        legal_chars = player.get_cookie_chars()
+        for c in design:
+            if c not in legal_chars:
+                raise GameError('used illegal character: "%s" – '
+                                'allowed characters: %s'
+                                % (c, legal_chars))
+    size = player.carrying.design_size
+    if len(design) != size.y * size.x:
+        raise GameError('design for carried thing of wrong length')
+    player.carrying.design = design
+    game.changed = True
+    game.record_change(player.carrying.position, 'other')
+cmd_THING_DESIGN.argtypes = 'string string'
+
+def cmd_THING_DESIGN_SIZE(game, size, pw, connection_id):
+    player = game.get_player(connection_id)
+    if not player:
+        raise GameError('need to be logged in for this')
+    if not player.carrying:
+        raise GameError('need to carry a thing to re-draw it')
+    if not game.can_do_thing_with_pw(player.carrying, pw):
+        raise GameError('wrong password for thing')
+    if not hasattr(player.carrying, 'design'):
+        raise GameError('carried thing not designable')
+    if player.carrying.type_ == 'Hat':
+        raise GameError('may not change Hat size')
+    player.carrying.design_size = size
+cmd_THING_DESIGN_SIZE.argtypes = 'yx_tuple:nonneg string'
+
+def cmd_GOD_THING_DESIGN(game, thing_id, design):
     t = game.get_thing(thing_id)
     if not t:
         raise GameError('thing of ID %s not found' % thing_id)
-    if t.type_ != 'Hat':
-        raise GameError('thing of ID %s not a hat' % thing_id)
+    if not hasattr(t, 'design'):
+        raise GameError('thing of ID %s not designable' % thing_id)
+    if len(design) != t.design_size.y * t.design_size.x:
+        raise GameError('design for thing of ID %s of wrong length' % thing_id)
     t.design = design
-cmd_THING_HAT_DESIGN.argtypes = 'int:pos string'
+cmd_GOD_THING_DESIGN.argtypes = 'int:pos string'
+
+def cmd_GOD_THING_DESIGN_SIZE(game, thing_id, size):
+    t = game.get_thing(thing_id)
+    if not t:
+        raise GameError('thing of ID %s not found' % thing_id)
+    if not hasattr(t, 'design'):
+        raise GameError('thing of ID %s not designable' % thing_id)
+    if t.type_ == 'Hat':
+        raise GameError('may not change Hat size')
+    t.design_size = size
+cmd_GOD_THING_DESIGN_SIZE.argtypes = 'int:pos yx_tuple:nonneg'
+
+# TODO: refactor similar god and player commands
 
 def cmd_THING_DOOR_KEY(game, key_id, door_id):
     key = game.get_thing(key_id)
@@ -414,3 +449,17 @@ cmd_THING_CRATE_ITEM.argtypes = 'int:pos int:pos'
 def cmd_MAP_CONTROL_PRESETS(game, draw_control_presets):
     game.draw_control_presets = draw_control_presets
 cmd_MAP_CONTROL_PRESETS.argtypes = 'bool'
+
+def cmd_THING_SPAWNPOINT_CREATED(game, spawnpoint_id, timestamp):
+    import datetime
+    spawnpoint = game.get_thing(spawnpoint_id)
+    if not spawnpoint:
+        raise GameError('thing of ID %s not found' % spawnpoint_id)
+    if spawnpoint.type_ != 'SpawnPoint':
+        raise GameError('thing of ID %s not a SpawnPoint' % spawnpoint_id)
+    if timestamp == 0:
+        spawnpoint.temporary = False
+    else:
+        spawnpoint.temporary = True
+        spawnpoint.created_at = datetime.datetime.fromtimestamp(timestamp)
+cmd_THING_SPAWNPOINT_CREATED.argtypes = 'int:pos int:nonneg'