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Some more code style improvements after flake8.
[plomrogue2] / plomrogue / io.py
index 68f580ba3fa689b78075a175ed4a2e880128235f..252fac18d3c3fba5a5f6308f535e165746f20b7d 100644 (file)
@@ -80,9 +80,9 @@ class GameIO():
                     command(*args, connection_id=connection_id)
                 elif god_mode:
                     command(*args)
-                    #if store and not hasattr(command, 'dont_save'):
-                    #    with open(self.game_file_name, 'a') as f:
-                    #        f.write(input_ + '\n')
+                    # if store and not hasattr(command, 'dont_save'):
+                    #     with open(self.game_file_name, 'a') as f:
+                    #         f.write(input_ + '\n')
         except ArgError as e:
             answer(connection_id, 'ARGUMENT_ERROR ' + quote(str(e)))
         except PlayError as e:
@@ -99,7 +99,7 @@ class GameIO():
         """
         if connection_id:
             for server in self.servers:
-                 if connection_id in server.clients:
+                if connection_id in server.clients:
                     client = server.clients[connection_id]
                     client.put(msg)
         else: